Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Changes for shoot and shoot_arrow effects. #126

Open
wants to merge 2 commits into
base: master
Choose a base branch
from

Conversation

PQguanfang
Copy link
Contributor

@PQguanfang PQguanfang commented Nov 27, 2023

  • Added arrow_damage arg for shoot (arrow only) and shoot_arrow effect.
  • Added effect arg for shoot_arrow effect.
  • Removed launch-at-location arg for shoot_arrow effect.
  • launch-at-location arg won't work for arrow projectile in shoot effect.
  • This is because in my test, this will lead arrow can not hit the entity.
    Picture for this is here, the arrows just spawn at zombie near location and the entity never be damaged:
    image

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant