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This repository has been archived by the owner on Sep 28, 2022. It is now read-only.

v1.3.0 - Toggleable Mods in the launcher

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@moehreag moehreag released this 20 Dec 17:50
· 40 commits to master since this release

This Release adds the ability to toggle Mods in the launcher, as well as other things.
Changes:

  • The Config is extended to include the enabled mods
  • The launcher uses symlinks for saves, resourcepacks & shaderpacks folder for them to be used across all versions
    -> This won't affect already present files, then symlinks won't be created
  • You are now allowed to add your own mods to the launcher's ones
    -> The Game will not start when unwanted ones (e.g. Wurst) are present, don't try to work around this, you won't suceed.

Full Changelog for the Client: v1.2.1...v1.3.0
-> for the Mod Configurations: AxolotlClient/AxolotlClient-files@1a45288...master