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Morph A Gun™ 2000: All Guns Edition
Author: Apocalyptech
Contact: https://apocalyptech.com/contact.php
Last Updated: October 25, 2022
Most Recent Version: 1.2.0
In Categories: General, Joke Mods
License: Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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Morph-A-Gun™ 2000: All Guns Edition
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This is a collection of mods which makes guns turn into different guns the moment they're fired. It does this by abusing the unique ability of the Antique Greatbow, which was hardcoded to morph into a Used Antique Greatbow if fired once. The mod applies that ability to all relevant guns, and tweaks it so the ability morphs to a wide range of gear instead of just Used Antique Greatbow.
There are currently three variants available:
- Legendaries: The effect is applied to only legendary/unique guns (basically anything with red text). The morphed gun will always be another legendary/unique.
- All Guns: The effect is applied to literally every gun in the game. In this variant, there's an equal chance to "roll" each level of rarity. So you should expect a legendary about every 1 in 5, a purple every 1 in 5, etc.
- World Drops: The effect is applied to literally every gun in the game. In this variant, the replacement is chosen by a world drop, so this will factor in your current Loot Luck, etc. Early in a game, you'll have mostly whites+greens, but if you've been diligent with collecting Luck Dice, the quality would be quite good by the end.
Note: It's highly recommended to use my Expanded Legendary Pools mod along with this mod -- all variants apply the Antique Greatbow effect to all legendary/unique gear in the game, but they use the main game loot pools to "drop" the new guns. So legendary/unique gear that's not world-droppable won't end up in the mix, unless you're also using Expanded Legendary Pools.
Note too that the Used Antique Greatbow is explicitly omitted from this mod, so it will forever remain a Used Antique Greatbow. You should've thought more carefully about that in the first place, you monster.
Makes guns turn into different guns when fired!
This variant applies to all guns in the game, and has an equal weighting
per rarity, to choose the morphed gun (so: 20% legendaries, 20% purples, etc).
It's recommended to use Expanded Legendary Pools with this mod!
Generated by gen_morph_a_gun.py
Setting Weapon-Spawn Loot Pools
v1.2.0 - Oct 25, 2022
- Fixed non-elemental guns -- turns out that had been broken since the DLC4 release!
v1.1.0 - Aug 12, 2022
- Updated with new DLC4 gear
v1.0.0 - Aug 4, 2022
- Initial release
WL ModCabinet is auto-generated based on information found in the wlmods Github. Information here could be wrong in various ways. The About WL ModCabinet Wiki page will have information about any errors encountered while building the wiki. If you see something amiss, please stop by the various community Discords and let us know. (Apocalyptech is the maintainer of this code at the moment, if you wanted to @ him specifically.)
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