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updated gltf importer #10
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added gltf subdirectory
should have all the files needed to run a gltf importer. Only thing would be the Cmake in the conv if its not updated
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Hi @volivarez60 this commit looks like a mistake or change from earlier. Can you undo it? Doesn't look like you submitted a src/libgcv/plugins/gltf plugin so this commit will break the build.
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@volivarez60 It's probably because you pulled tinygltf from git already. Try deleting the tinygltf/.git folder, then git add src/conv/gltf/tinygltf. If you do that, you should be able to commit and the PR can be updated with the necessary files.
A thought - can the tinygltf contents be stripped down to a minimum? (I.e., something like LICENSE, tiny_gltf.* and stb_image* files?) |
The examples folder in particular is 23M, and models and tests together add another 1.4M |
Yeah I could get rid of them most likely, I can fix that probably Saturday because im out of town until then.
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The examples folder in particular is 23M, and models and tests together add another 1.4M
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This change doesn't belong here.. Testing edit to PR.
unnecessary file
revert back to traversing into the empty reader stub
we don't need or want to be tracking license files for deps that are not in use, nor redistributing binary compilations we also don't use.
…me num lines also avoids needing to quote filepaths with spaces or wrapping the whole thing in a set() call.
he was on a team with 4 others, but his work was incorporated separately with the recent PR #10 merge.
Started working with top and bottom headers
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