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Merge pull request #3269 from BSData/Typos-and-linebreaks
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Typos and Linebreaks
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Mayegelt authored Jun 16, 2024
2 parents da6ef0b + e856169 commit bceab9d
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7 changes: 2 additions & 5 deletions 2022 - Daemons - Daemons of the Ruinstorm.cat
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<catalogue xmlns="http://www.battlescribe.net/schema/catalogueSchema" library="false" id="ac63-5340-2e9e-1eb6" name="Daemons - Daemons of the Ruinstorm" gameSystemId="28d4-bd2e-4858-ece6" gameSystemRevision="77" revision="11" battleScribeVersion="2.03" type="catalogue">
<catalogue xmlns="http://www.battlescribe.net/schema/catalogueSchema" library="false" id="ac63-5340-2e9e-1eb6" name="Daemons - Daemons of the Ruinstorm" gameSystemId="28d4-bd2e-4858-ece6" gameSystemRevision="77" revision="12" battleScribeVersion="2.03" type="catalogue">
<entryLinks>
<entryLink import="false" name="Daemons of the Ruinstorm" hidden="false" type="selectionEntry" id="e271-f450-1c28-5b7b" targetId="afca-3047-fb26-d097">
<constraints>
Expand Down Expand Up @@ -2442,13 +2442,10 @@ During a Reaction made in any Phase, a player may not choose to activate a model
<rule name="Herald of Unreality" hidden="false" id="76ba-1913-c091-2860" publicationId="8775-88f5-cfdd-24f6" page="22">
<description>An army that includes a model with this rule may select up to two units from the same Detachment that have the Daemon Unit Type to be deployed in Reserve at the beginning of the battle. If an army includes more than one model with this rule, they may select one additional unit that has the Daemon Unit Type to place in Reserve for each model in the army with this rule beyond the first. The chosen units may only enter play by means of a Warp Rift – no Reserves rolls are made for these units.


For example, an army with three models with the Herald of Unreality special rule would be able to select up to four non-Lords of War choices with the Daemon Unit Type to be deployed in Reserve.Instead of making a Shooting Attack, the controlling player of a model with this special rule may place a Blast (3&quot;) Marker in base contact with that model and not over any other models to represent the Warp Rift.

For example, an army with three models with the Herald of Unreality special rule would be able to select up to four non-Lords of War choices with the Daemon Unit Type to be deployed in Reserve. Instead of making a Shooting Attack, the controlling player of a model with this special rule may place a Blast (3&quot;) Marker in base contact with that model and not over any other models to represent the Warp Rift.

The model’s controlling player may then choose to move one of the Daemon units that were placed into Reserves using this special rule onto the battlefield. That unit moves onto the battlefield from any point along the edge of the Blast marker placed to represent the Warp Rift as if it was entering play from Reserves, treating the Warp Rift marker as though it was the controlling player’s battlefield edge (note that it is not treated as the controlling player’s battlefield edge for any other purposes).


Once all models in the selected units have moved onto the battlefield, the Warp Rift marker is removed from play. The Daemon unit brought into play by use of this power may act as normal in the Shooting phase in which it arrives and may declare a Charge in the Assault phase of the turn in which it enters play.</description>
</rule>
</sharedRules>
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69 changes: 27 additions & 42 deletions 2022 - Horus Heresy.gst

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5 changes: 2 additions & 3 deletions 2022 - Imperialis Militia.cat
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<catalogue xmlns="http://www.battlescribe.net/schema/catalogueSchema" id="f84d-94cf-5ce6-b393" name="Imperialis Militia" revision="39" battleScribeVersion="2.03" library="false" gameSystemId="28d4-bd2e-4858-ece6" gameSystemRevision="71" type="catalogue">
<catalogue xmlns="http://www.battlescribe.net/schema/catalogueSchema" id="f84d-94cf-5ce6-b393" name="Imperialis Militia" revision="40" battleScribeVersion="2.03" library="false" gameSystemId="28d4-bd2e-4858-ece6" gameSystemRevision="71" type="catalogue">
<categoryEntries>
<categoryEntry id="58b3-196a-9732-2165" name="Rogue Psyker Daemons Restriction" publicationId="48c2-d023-0069-001a" page="15" hidden="false">
<modifiers>
Expand Down Expand Up @@ -8612,8 +8612,7 @@ Note that only Militia Medicae selected as part of a Detachment with the Ogryn C
</profiles>
<rules>
<rule id="1e01-7a98-dc6f-561f" name="Man the Guns" publicationId="48c2-d023-0069-001a" page="34" hidden="false">
<description>A Militia Heavy Ordnance Battery may only attack with a maximum number of Gun Carriages
equal to the number of Militia Gunners in the unit when making a Shooting Attack. If the unit includes fewer Militia Gunners than it does Gun Carriages, then only a number of Gun Carriages equal to the number of Militia Gunners may attack as part of a Shooting Attack – the controlling player may select which Gun Carriages may attack. If a Militia Heavy Ordnance Battery includes less than two Militia Gunners for each Gun Carriage then any attacks made by all Gun Carriages in the unit during a Shooting Attack are resolved at a Ballistic Skill of 1 and any result of a ‘Hit’ on the Scatter dice must be re-rolled. If a unit that includes a Gun Carriage is forced to Fall Back then all models in that unit are immediately removed as casualties instead.</description>
<description>A Militia Heavy Ordnance Battery may only attack with a maximum number of Gun Carriages equal to the number of Militia Gunners in the unit when making a Shooting Attack. If the unit includes fewer Militia Gunners than it does Gun Carriages then only a number of Gun Carriages equal to the number of Militia Gunners may attack as part of a Shooting Attack – the controlling player may select which Gun Carriages may attack. If a Militia Heavy Ordnance Battery includes less than two Militia Gunners for each Gun Carriage then any attacks made by all Gun Carriages in the unit during a Shooting Attack are resolved at a Ballistic Skill of 1 and any result of a ‘Hit’ on the Scatter dice must be re-rolled. If a unit that includes a Gun Carriage is forced to Fall Back then all models in that unit are immediately removed as casualties instead.</description>
</rule>
</rules>
<categoryLinks>
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9 changes: 4 additions & 5 deletions 2022 - LA - Dark Angels.cat
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<catalogue xmlns="http://www.battlescribe.net/schema/catalogueSchema" id="ee5e-198e-1b19-4b9f" name="LA - I: Dark Angels" revision="37" battleScribeVersion="2.03" authorName="revivedtitan" authorContact="BSData Developers Discord" library="false" gameSystemId="28d4-bd2e-4858-ece6" gameSystemRevision="72" type="catalogue">
<catalogue xmlns="http://www.battlescribe.net/schema/catalogueSchema" id="ee5e-198e-1b19-4b9f" name="LA - I: Dark Angels" revision="38" battleScribeVersion="2.03" authorName="revivedtitan" authorContact="BSData Developers Discord" library="false" gameSystemId="28d4-bd2e-4858-ece6" gameSystemRevision="72" type="catalogue">
<entryLinks>
<entryLink id="7653-8041-8d1c-c872" name="Dreadwing Interemptor Squad" hidden="false" collective="false" import="false" targetId="3008-e8ed-9e97-71c9" type="selectionEntry">
<categoryLinks>
Expand Down Expand Up @@ -3732,7 +3732,7 @@
</profiles>
<rules>
<rule id="5ce2-e9bb-3ed3-3013" name="Scion of the Dreadwing" hidden="false">
<description>An Infrantry model with this special rule and any Infantry unit it joins with the Legion Astartes (Dark Angels) special rule may choose to move 4&quot; through difficult terrain rather than rolling any dice and may re-roll failed Dangerous Terrain tests.</description>
<description>An Infantry model with this special rule and any Infantry unit it joins with the Legion Astartes (Dark Angels) special rule may choose to move 4&quot; through difficult terrain rather than rolling any dice and may re-roll failed Dangerous Terrain tests.</description>
</rule>
</rules>
<infoLinks>
Expand Down Expand Up @@ -4226,8 +4226,7 @@ Selenite Shard-bolt Pistol</description>
</profiles>
<rules>
<rule id="a00b-e782-8930-729e" name="The Viridian Blade" hidden="false">
<description>*This weapon counts as a sword for the purposes of the Hexagrammaton unit sub-type: Deathwing
special rule.</description>
<description>*This weapon counts as a sword for the purposes of the Hexagrammaton unit sub-type: Deathwing special rule.</description>
</rule>
</rules>
<infoLinks>
Expand Down Expand Up @@ -5312,7 +5311,7 @@ special rule.</description>
</modifiers>
<rules>
<rule id="a2d3-7903-d187-909f" name="Deathwing Retinue" publicationId="817a-6288-e016-7469" page="165" hidden="true">
<description>A Deathwing Companion Detachment my only be selected as part of a Detachment that includes at least one model with both the Master of the Legion and the Legiones Astartes (Dark Angels) special rules. A unit selected in this manner is considered a &apos;Retinue Squad&apos; and the model with both the Master of the Legion and Legiones Astartes (Dark Angels) special rules is reffered to as the Retinue Squad&apos;s Leader for the purposes of this special rule (if the Detachment includes more than one eligible Leader then the controlling player selects one as the unit&apos;s Leader). The Retinue squad does not use up a Force Organization slot and is considered part of the same unit as the model selected as its Leader. The Retinue Squad must be deployed with the model selected as its Leader deployed as part of the unit and the Leader may not voluntarily leave the Retinue Squad during play. A Deathwing Companion Detachment may not be selected as part of an army without a Leader.</description>
<description>A Deathwing Companion Detachment my only be selected as part of a Detachment that includes at least one model with both the Master of the Legion and the Legiones Astartes (Dark Angels) special rules. A unit selected in this manner is considered a &apos;Retinue Squad&apos; and the model with both the Master of the Legion and Legiones Astartes (Dark Angels) special rules is referred to as the Retinue Squad&apos;s Leader for the purposes of this special rule (if the Detachment includes more than one eligible Leader then the controlling player selects one as the unit&apos;s Leader). The Retinue squad does not use up a Force Organization slot and is considered part of the same unit as the model selected as its Leader. The Retinue Squad must be deployed with the model selected as its Leader deployed as part of the unit and the Leader may not voluntarily leave the Retinue Squad during play. A Deathwing Companion Detachment may not be selected as part of an army without a Leader.</description>
</rule>
</rules>
<infoLinks>
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5 changes: 2 additions & 3 deletions 2022 - LA - Emperor's Children.cat
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<catalogue xmlns="http://www.battlescribe.net/schema/catalogueSchema" id="72ba-61c2-37ad-c785" name="LA - III: Emperor&apos;s Children" revision="42" battleScribeVersion="2.03" library="false" gameSystemId="28d4-bd2e-4858-ece6" gameSystemRevision="67" type="catalogue">
<catalogue xmlns="http://www.battlescribe.net/schema/catalogueSchema" id="72ba-61c2-37ad-c785" name="LA - III: Emperor&apos;s Children" revision="43" battleScribeVersion="2.03" library="false" gameSystemId="28d4-bd2e-4858-ece6" gameSystemRevision="67" type="catalogue">
<entryLinks>
<entryLink id="a119-3943-4b8b-b651" name="Captain Lucius" hidden="true" collective="false" import="false" targetId="0707-1e4b-27da-9cd4" type="selectionEntry">
<modifiers>
Expand Down Expand Up @@ -4447,8 +4447,7 @@ If any of these are true then Captain Saul Tarvitz and any friendly units with a
</profiles>
<rules>
<rule id="65da-d71b-ef30-53f3" name="Supreme Duellist" hidden="false">
<description>While fighting in a challenge, if Captain Lucius’ Initiative Characteristic is higher than his opponents
then he gains +1 to his Attacks Characteristic.</description>
<description>While fighting in a challenge, if Captain Lucius’ Initiative Characteristic is higher than his opponents then he gains +1 to his Attacks Characteristic.</description>
</rule>
<rule id="d3fc-aa62-15c9-a3fa" name="Blade of the Laer" hidden="false">
<description>If Blade of the Laer is chosen, Lucius may not be taken in the same army as Fulgrim.</description>
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6 changes: 3 additions & 3 deletions 2022 - LA - Imperial Fists.cat
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<catalogue xmlns="http://www.battlescribe.net/schema/catalogueSchema" id="8866-00ec-715f-f21a" name="LA - VII: Imperial Fists" revision="37" battleScribeVersion="2.03" library="false" gameSystemId="28d4-bd2e-4858-ece6" gameSystemRevision="67" type="catalogue">
<catalogue xmlns="http://www.battlescribe.net/schema/catalogueSchema" id="8866-00ec-715f-f21a" name="LA - VII: Imperial Fists" revision="38" battleScribeVersion="2.03" library="false" gameSystemId="28d4-bd2e-4858-ece6" gameSystemRevision="67" type="catalogue">
<entryLinks>
<entryLink id="b3e4-1487-4ab7-7515" name="Alexis Polux" hidden="false" collective="false" import="false" targetId="9229-b4f9-2213-9672" type="selectionEntry">
<modifiers>
Expand Down Expand Up @@ -3795,10 +3795,10 @@
</modifiers>
<rules>
<rule id="7d3f-816a-0e4e-60f8" name="Shield Wall" hidden="false">
<description>Models in this unit with boarding shield, which are in base contact with atleast two other models with boarding shield and are neither Falling Back or Pinned, may add +1 to their Inuvulnerable Saves (To a maximum of a 3+). Friendly models with the Independent Character special rule that have joined a unit of Phalanx Warders also benefit from this special rule so long as the unit includes at least three models with the Shield Wall Special rule.</description>
<description>Models in this unit with boarding shield, which are in base contact with at least two other models with boarding shield and are neither Falling Back or Pinned, may add +1 to their Invulnerable Saves (To a maximum of a 3+). Friendly models with the Independent Character special rule that have joined a unit of Phalanx Warders also benefit from this special rule so long as the unit includes at least three models with the Shield Wall Special rule.</description>
</rule>
<rule id="1337-2916-168f-e27c" name="Lock-step" hidden="false">
<description>If a unit includes at least three models with the Lock-step special rule and is not locked in combat, all friendly models in that unit (Including those without the Lock-step special rule) gain a bonus of +1 Weapon Skill for the duration of any Assult Phase in which the unit is successfully Charged by one or more enemy units.</description>
<description>If a unit includes at least three models with the Lock-step special rule and is not locked in combat, all friendly models in that unit (Including those without the Lock-step special rule) gain a bonus of +1 Weapon Skill for the duration of any Assault Phase in which the unit is successfully Charged by one or more enemy units.</description>
</rule>
</rules>
<infoLinks>
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