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Fixed some Death Guard issues #3095

Merged
merged 3 commits into from
Feb 4, 2024
Merged

Fixed some Death Guard issues #3095

merged 3 commits into from
Feb 4, 2024

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The4D6
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@The4D6 The4D6 commented Jan 31, 2024

Alchem combi flamers were missing fleshbane in their descrption, and mortarion was missing his min/max 1

@The4D6 The4D6 added this to the v18.2 milestone Jan 31, 2024
@The4D6 The4D6 self-assigned this Jan 31, 2024
@The4D6 The4D6 linked an issue Feb 2, 2024 that may be closed by this pull request
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@@ -1607,7 +1607,7 @@ During a Reaction made in any Phase, a player may not choose to activate a model
<characteristic name="Range" typeId="95ba-cda7-b831-6066">Template</characteristic>
<characteristic name="Strength" typeId="24d9-b8e1-a355-2458">4</characteristic>
<characteristic name="AP" typeId="f7a6-e0d8-7973-cd8d">5</characteristic>
<characteristic name="Type" typeId="2f86-c8b4-b3b4-3ff9">Assault 1, Gets Hot</characteristic>
<characteristic name="Type" typeId="2f86-c8b4-b3b4-3ff9">Assault 1, Fleshbane, Gets Hot!</characteristic>
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Gets Hot isn't that exciting.

@nstephenh nstephenh merged commit a788f0d into main Feb 4, 2024
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@nstephenh nstephenh deleted the 4d6/death-guard-misc branch February 4, 2024 16:09
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