Utilities plugin for Unreal Engine.
These are tools I frequently use in my Unreal Engine projects.
An actor component that apply a brownian motion on the owner actor.
Elements for flock simulation on the CPU (via BoidsManager) or GPU (via Niagara).
Presets for the movie render queue.
CurlNoisePosition : Offset the position of the particles using a curl noise. Useful for static noise effects (i.e. not using forces).
ColorFromTexture : Set the color of the particles from a texture converting the particle positions to texture UVs.