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Releases: BardoBard/Bardrix

v0.4.2

13 Jul 14:01
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v0.4.2

Full Changelog: v0.4.1...v0.4.2

Overview

Fixed noexcept edge cases for binary_tree.
Updated installation guide to include C++17+ requirement.

Documentation Changes

Added C++17+ requirement to Installation.
Added table of contents to Examples for navigation.

Code Changes

Minor Changes

Removed noexcept from binary_tree to avoid crashes on edge cases (e.g. tree.build(v.begin() - 1, v.end())).
Added clear() to build(Iterator begin, Iterator end) in binary_tree to avoid not clearing if begin >= end.

v0.4.1

13 Jul 01:14
8c49829
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v0.4.1

Full Changelog: v0.4.0...v0.4.1

Overview

Small optimizations and edge case fixes.

Documentation Changes

Updated example in dimension3 and dimension4 for the enable_if_n_t function to be more clear.
Added edge cases explanation to binary_tree.

Code Changes

Minor Changes

Fixed edge cases surrounding Iterator begin, Iterator end in binary_tree, where if begin < end it would crash.
Check for nullptr on callbacks and predicate in binary_tree to avoid crashes.
Added pass by reference for all the callbacks in binary_tree to avoid copying.
Changed static_cast<int>(color.(r/g/b/a) to +color.(r/g/b/a) in color to avoid unnecessary casting.

Test Changes

Added tests for edge cases in binary_tree.

v0.4.0

01 Jul 00:03
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v0.4.0

Full Changelog: v0.3.3...v0.4.0

Overview

The changes have backward compatibility issues, as the bounding_box() virtual function has been added to the shape.

Added sphere to objects.h.
Added bounding_box to objects.h.
Added bounding_box() to shape.
Added binary_tree class to algorithms.h.
Added bvh_tree class to algorithms.h.

Removed sphere from examples, it's now a bardrix object.

Documentation Changes

Added bounding_box to Bardrix_Reference.
Added binary_tree to Bardrix_Reference.
Added bvh_tree to Bardrix_Reference.
Updated class diagrams associated with the new changes.

Added changes from examples that used sphere to bardrix::sphere in Raytracing.

Code Changes

Major Changes

Added bounding_box class to objects.h.
Added bounding_box() to shape.
Added binary_tree class to algorithms.h.
Added bvh_tree class to algorithms.h.
Added sphere to objects.h.

Minor Changes

Added ray(position : point3, end : point3) to ray.
Updated material default constructor to have a shininess of 1, which is the minimum value.
Added longest_axis() and shortest_axis() to bounding_box.
Added enum class axis to bardrix.h, where axis::none is 0, axis::x is 1, axis::y is 2, axis::z is 4 and axis::w is 8.
Added operator[axis] to dimension3and dimension4.

Test Changes

Added tests for bounding_box and binary_tree.
Added tests for ray(position : point3, end : point3).
Added tests for sphere in objects.h.
Added tests for bvh_tree in algorithms.h.

Added tests for longest_axis() and shortest_axis() in bounding_box.
Added tests for operator[axis] in dimension3and dimension4.

v0.3.3

19 Jun 10:24
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v0.3.3

Overview

Fixed issue 42 where the pragma once was missing in sphere.h (wth?).
Fixed issue 43 where the += was incorrectly formatted in the reference.
Fixed issue 44 where the diagrams in the reference were incorrectly displayed.

Full Changelog: v0.3.2...v0.3.3

Documentation Changes

Fixed the issues mentioned above.

Code Changes

Minor Changes

Added close() to window to close the window.
Added on_key_down(window, key) to window to handle key presses.
Added camera movement to Raytracer example.

v0.3.2

12 Jun 08:15
96e1150
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v0.3.2

Overview

Added -=, += to point3 with regards to vector3.
Updated nuget targets file to include /Zc:__cplusplus to add support for C++20.
Added <PrecompiledHeader>NotUsing</PrecompiledHeader> to Bardio.Bardrix.targets now you're able to use a pch.h (oops).

Full Changelog: v0.3.1...v0.3.2

Documentation Changes

Added -=, += to point3 with regards to vector3 in Bardrix_Reference.
Added quaternion include to Raytracing Reflection.

Code Changes

Minor Changes

Added -=, += to point3 with regards to vector3 in point3.
Updated nuget targets file to include /Zc:__cplusplus to add support for C++20.

Test Changes

Added tests for point3 -=, += with regards to vector3.

v0.3.1

05 Jun 10:03
e96057b
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v0.3.1

Overview

Added color blending to color.
Added physics (conversion calculations + gravity calculations).
Solved issues 36 and 37.

Full Changelog: v0.3.0...v0.3.1

Documentation Changes

Renamed a classes in Bardrix_Reference to be lowercase instead of uppercase.
Added color blending and physics to Bardrix_Reference.
Added #define NOMINMAX to window.h to fix an issue with min and max being defined in windows.h.
Updated the versions in examples (cmake).

Code Changes

Major Changes

Added color blending to color.
Added physics to physics.

Test Changes

Added tests for color blending.
Added tests for physics.

v0.3.0

30 May 06:58
f4e27cc
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v0.3.0

Major changes to the API have been made regarding material and vector3::reflection.

Overview

Full Changelog: v0.2.3...v0.3.0

The changes have backward compatibility issues (compared to v0.2.x), only if you were using material class
or vector3::reflection.

Documentation Changes

Updated Bardrix_Reference to include material and vector3::reflection updates.
Updated Mathematics to include the correct vector3::reflection formula.
Added readme to Docs/.
Added sphere normal calculation example
to Raytracing readme.
Added documentation to sphere class
in sphere example.
Made sure that in Release Notes the links are to the versions they are referring to instead of the latest version.
Added
documentation Raytracing-Reflections.
Solved issue 33, where degenerate cases aren't marked as such.

Code Changes

Major Changes

Updated shininess in material to
have a limit between [1, infinity)] which for some reason wasn't the case.
Updated diffuse and specular to not be opposites anymore because I thought they were, but they are not.
Updated vector3::reflection to now
actually work instead of returning the inverse of the reflection. Also reflection now doesn't return a unit vector but
instead a vector with the same length as the input vector.

Minor Changes

Renamed protected variable bmi (bitmap info) to bmi_, back_buffer to back_buffer_ and front_buffer to
front_buffer_
in window example.
Added material to sphere constructor
in sphere example.

Test Changes

Added tests for material and vector3::reflection to account for the new changes.
Renamed workflow template from Build Job to Build And Test CMake to better reflect what it does.

v0.2.3

28 May 17:44
c6de720
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v0.2.3

Documentation hotfix, wrong formula in example.

Overview

Full Changelog: v0.2.2...v0.2.3

Solved issue 32, where Mathematics didn't have a table of contents.
Updated incorrect formula in Raytracing example for calculating the light intensity at a certain point.
Updated incorrect formula in Raytracing example for calculating the intersection point of a sphere.

Documentation Changes

Solved issue 32, where Mathematics didn't have a table of contents.
Updated incorrect formula in Raytracing example for calculating the light intensity at a certain point.
Updated incorrect formula in Raytracing example for calculating the intersection point of a sphere.
Added next step to Introduction.

v0.2.2

27 May 10:36
eb6f679
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v0.2.2

Errors

In the sphere intersection it has an error which means this version (for raytracing example) is unstable.

Overview

Full Changelog: v0.2.1...v0.2.2

Solved issue 30, where in the README it doesn't properly link to the
github.
Updated table of contents in Bardrix_Reference to include objects (material/shape).
Updated README in Examples/Raytracing, forgot to finish a sentence and updated table of
contents; which now also properly links.

Documentation Changes

Updated [Bardrix_Reference]Docs/(Bardrix_Reference.md) to include objects (material/shape).
Updated README in [Examples/Raytracing]Docs/(Examples/Raytracing/README.md), forgot to finish a sentence and updated table of
contents; which now also properly links.
Updated name from light_sphere_example.png to light_calculation_example.png
Updated 2.1 Light Sphere Intensity to Light Intensity.
Solved issue 30, where in the README it doesn't properly link to the
github.

v0.2.1

24 May 18:08
5283e60
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v0.2.1

Errors

In the sphere intersection it has an error which means this version (for raytracing example) is unstable.

Overview

Full Changelog: v0.2.0...v0.2.1

Added CONTRIBUTING.md to help contributors get started with the project.
Added more documentation to the codebase to help contributors understand the codebase.
Added a workflow to test the examples, this will help pushing correct code to the repository.

Documentation Changes

Added inverse square law example to Raytracing readme.
Added sphere light calculation example to Raytracing readme.
Added objects (shape, material) to Bardrix_Reference.
Added code and visual sphere intersection example to Raytracing readme.

Code Changes

Minor Changes

Updated raytracing example and window.cpp now doesn't
give a compiler error when running on an operating system other than Windows, instead it prints out a message that it is
not supported.
Added Examples/CMakeLists.txt to include all the examples in one build.
Renamed position to position_ and made it protected in sphere example.

Test Changes

Added a generic workflow for building and testing on multiple platforms.
Added a workflow for testing if the examples compile.