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  1. CosmosJourneyer CosmosJourneyer Public

    A space exploration game with a fully simulated universe running in the browser

    TypeScript 11 4

  2. feather feather Public

    Lightweight 3D C++ OpenGL engine, with physics powered by XPBD

    C++ 6

  3. AssetScattering AssetScattering Public

    A procedural scattering system for assets based on instancing, running in the browser.

    TypeScript 11 5

  4. WebTide WebTide Public

    WebTide is an ocean simulation based on Jerry Tessendorf's paper, implemented on WebGPU with BabylonJS.

    TypeScript 9

  5. ALPR ALPR Public

    Realtime automatic license plate recognition project made at Ecole Polytechnique

    Jupyter Notebook 1

  6. volumetric-atmospheric-scattering volumetric-atmospheric-scattering Public

    A simple implementation of volumetric atmospheric scattering using babylonjs.

    TypeScript 23 6