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Use 1:1 scale planets #93

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BarthPaleologue opened this issue May 31, 2024 · 0 comments · May be fixed by #98
Open

Use 1:1 scale planets #93

BarthPaleologue opened this issue May 31, 2024 · 0 comments · May be fixed by #98
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enhancement New feature or request

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@BarthPaleologue
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Now that the texture scaling problem is gone on planet surfaces, using 1:1 scaled planets becomes possible.

This will require compute shader terrain generation because the cpu approach does not scale to 1:1 in recent experiments

This will also require solving #59

@BarthPaleologue BarthPaleologue added the enhancement New feature or request label May 31, 2024
@BarthPaleologue BarthPaleologue linked a pull request Jun 1, 2024 that will close this issue
@BarthPaleologue BarthPaleologue linked a pull request Jul 28, 2024 that will close this issue
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