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[Keymap] Add andrewcharnley keymap for GMMK Pro (qmk#15320)
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/* Copyright 2021 Andrew Charnley | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 2 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#pragma once | ||
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#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_STATIC_LIGHT | ||
#define RGBLIGHT_DEFAULT_SAT 0 | ||
#define RGB_DISABLE_WHEN_USB_SUSPENDED | ||
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR | ||
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/* Copyright 2021 Andrew Charnley | ||
* | ||
* This program is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU General Public License as published by | ||
* the Free Software Foundation, either version 2 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* This program is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU General Public License | ||
* along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
*/ | ||
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#include QMK_KEYBOARD_H | ||
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// Windows key changed to second FN key. Use KC_LGUI to revert. | ||
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enum userspace_layers { | ||
QWERTY, | ||
FNLAYER | ||
}; | ||
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | ||
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// The FN key by default maps to a momentary toggle to layer 1 to provide access to the RESET key (to put the board into bootloader mode). Without | ||
// this mapping, you have to open the case to hit the button on the bottom of the PCB (near the USB cable attachment) while plugging in the USB | ||
// cable to get the board into bootloader mode - definitely not fun when you're working on your QMK builds. Remove this and put it back to KC_RGUI | ||
// if that's your preference. | ||
// | ||
// To put the keyboard in bootloader mode, use FN+backslash. If you accidentally put it into bootloader, you can just unplug the USB cable and | ||
// it'll be back to normal when you plug it back in. | ||
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[QWERTY] = LAYOUT( | ||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_MUTE, | ||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, | ||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP, | ||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN, | ||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END, | ||
KC_LCTL, MO(FNLAYER), KC_LALT, KC_SPC, KC_RALT, MO(FNLAYER),KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT | ||
), | ||
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[FNLAYER] = LAYOUT( | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MEDIA_PLAY_PAUSE, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET , _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAI, _______, | ||
_______, _______, _______, _______, _______, _______, _______, _______, RGB_VAD, _______ | ||
), | ||
}; | ||
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bool encoder_update_user(uint8_t index, bool clockwise) { | ||
if(IS_LAYER_ON(FNLAYER)) { | ||
if (clockwise) { | ||
tap_code(KC_MEDIA_NEXT_TRACK); | ||
} else { | ||
tap_code(KC_MEDIA_PREV_TRACK); | ||
} | ||
} else { | ||
if (clockwise) { | ||
tap_code(KC_VOLU); | ||
} else { | ||
tap_code(KC_VOLD); | ||
} | ||
} | ||
return false; | ||
} | ||
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static uint8_t val; | ||
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void keyboard_post_init_user(void) { | ||
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val = rgb_matrix_get_val(); | ||
} | ||
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void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) { | ||
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if (host_keyboard_led_state().caps_lock) { | ||
rgb_matrix_set_color_all(val,0,0); | ||
} else { | ||
rgb_matrix_set_color_all(val, val, val); | ||
val = rgb_matrix_get_val(); | ||
} | ||
} |
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# Description | ||
A keymap designed to be functional for development purposes - no flashing lights or gimmicks. PRTSC and DEL key in the top right corner. | ||
Solid backlight that changes red if CAPS is on and reverts back afterwards. Brightness retained in both cases. | ||
Backlight is disabled on suspend and restored upon wake-up. | ||
The 'Windows' key is a second FN key. This makes it more natural to use the encoder wheel (good luck trying to do it with one hand). | ||
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Compile using `qmk compile -kb gmmk/pro/ansi -km andrewcharnley` | ||
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# Encoder | ||
FN + Encoder scroll = media next/prev | ||
FN + Encoder press = media pause | ||
default encoder behavior = volume up/down | ||
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# Function Layer | ||
FN + Up = increase brightness | ||
FN + Down = decrease brightness | ||
FN + Backslash = bootloader | ||
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