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Make primitive meshes react to texel size change #530

Make primitive meshes react to texel size change

Make primitive meshes react to texel size change #530

Triggered via push July 25, 2024 07:42
Status Failure
Total duration 38m 15s
Artifacts 9

runner.yml

on: push
📊 Static checks  /  Code style, file formatting, and docs
1m 4s
📊 Static checks / Code style, file formatting, and docs
Matrix: 🐧 Linux / build-linux
🍏 iOS  /  Template (target=template_release)
8m 38s
🍏 iOS / Template (target=template_release)
Matrix: 🤖 Android / build-android
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP  /  Build and test Godot CPP
🪲 Godot CPP / Build and test Godot CPP
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34 errors and 22 warnings
🐧 Linux / Template w/ Mono (target=template_release): scene/resources/3d/primitive_meshes.cpp#L370
declaration of 'texel_size' shadows a member of 'CapsuleMesh' [-Werror=shadow]
🐧 Linux / Template w/ Mono (target=template_release): scene/resources/3d/primitive_meshes.cpp#L385
declaration of 'texel_size' shadows a member of 'CapsuleMesh' [-Werror=shadow]
🐧 Linux / Template w/ Mono (target=template_release): scene/resources/3d/primitive_meshes.cpp#L633
declaration of 'texel_size' shadows a member of 'BoxMesh' [-Werror=shadow]
🐧 Linux / Template w/ Mono (target=template_release): scene/resources/3d/primitive_meshes.cpp#L652
declaration of 'texel_size' shadows a member of 'BoxMesh' [-Werror=shadow]
🐧 Linux / Template w/ Mono (target=template_release): scene/resources/3d/primitive_meshes.cpp#L957
declaration of 'texel_size' shadows a member of 'CylinderMesh' [-Werror=shadow]
🐧 Linux / Template w/ Mono (target=template_release): scene/resources/3d/primitive_meshes.cpp#L977
declaration of 'texel_size' shadows a member of 'CylinderMesh' [-Werror=shadow]
🐧 Linux / Template w/ Mono (target=template_release): scene/resources/3d/primitive_meshes.cpp#L1264
declaration of 'texel_size' shadows a member of 'PlaneMesh' [-Werror=shadow]
🐧 Linux / Template w/ Mono (target=template_release): scene/resources/3d/primitive_meshes.cpp#L1436
declaration of 'texel_size' shadows a member of 'PrismMesh' [-Werror=shadow]
🐧 Linux / Template w/ Mono (target=template_release): scene/resources/3d/primitive_meshes.cpp#L1460
declaration of 'texel_size' shadows a member of 'PrismMesh' [-Werror=shadow]
🐧 Linux / Template w/ Mono (target=template_release): scene/resources/3d/primitive_meshes.cpp#L1782
declaration of 'texel_size' shadows a member of 'SphereMesh' [-Werror=shadow]
🏁 Windows / Template (target=template_release): scene/resources/3d/primitive_meshes.cpp#L370
the following warning is treated as an error
🏁 Windows / Template (target=template_release)
Process completed with exit code 2.
🐧 Linux / Editor w/ Mono (target=editor): scene/resources/3d/primitive_meshes.cpp#L370
declaration of 'texel_size' shadows a member of 'CapsuleMesh' [-Werror=shadow]
🐧 Linux / Editor w/ Mono (target=editor): scene/resources/3d/primitive_meshes.cpp#L385
declaration of 'texel_size' shadows a member of 'CapsuleMesh' [-Werror=shadow]
🐧 Linux / Editor w/ Mono (target=editor): scene/resources/3d/primitive_meshes.cpp#L633
declaration of 'texel_size' shadows a member of 'BoxMesh' [-Werror=shadow]
🐧 Linux / Editor w/ Mono (target=editor): scene/resources/3d/primitive_meshes.cpp#L652
declaration of 'texel_size' shadows a member of 'BoxMesh' [-Werror=shadow]
🐧 Linux / Editor w/ Mono (target=editor): scene/resources/3d/primitive_meshes.cpp#L957
declaration of 'texel_size' shadows a member of 'CylinderMesh' [-Werror=shadow]
🐧 Linux / Editor w/ Mono (target=editor): scene/resources/3d/primitive_meshes.cpp#L977
declaration of 'texel_size' shadows a member of 'CylinderMesh' [-Werror=shadow]
🐧 Linux / Editor w/ Mono (target=editor): scene/resources/3d/primitive_meshes.cpp#L1264
declaration of 'texel_size' shadows a member of 'PlaneMesh' [-Werror=shadow]
🐧 Linux / Editor w/ Mono (target=editor): scene/resources/3d/primitive_meshes.cpp#L1436
declaration of 'texel_size' shadows a member of 'PrismMesh' [-Werror=shadow]
🐧 Linux / Editor w/ Mono (target=editor): scene/resources/3d/primitive_meshes.cpp#L1460
declaration of 'texel_size' shadows a member of 'PrismMesh' [-Werror=shadow]
🐧 Linux / Editor w/ Mono (target=editor): scene/resources/3d/primitive_meshes.cpp#L1782
declaration of 'texel_size' shadows a member of 'SphereMesh' [-Werror=shadow]
🏁 Windows / Editor (target=editor, tests=yes): scene/resources/3d/primitive_meshes.cpp#L370
the following warning is treated as an error
🏁 Windows / Editor (target=editor, tests=yes)
Process completed with exit code 2.
🏁 Windows / Template (target=template_release): scene/resources/3d/primitive_meshes.cpp#L370
declaration of 'texel_size' hides class member
🏁 Windows / Template (target=template_release): scene/resources/3d/primitive_meshes.cpp#L385
declaration of 'texel_size' hides class member
🏁 Windows / Template (target=template_release): scene/resources/3d/primitive_meshes.cpp#L633
declaration of 'texel_size' hides class member
🏁 Windows / Template (target=template_release): scene/resources/3d/primitive_meshes.cpp#L652
declaration of 'texel_size' hides class member
🏁 Windows / Template (target=template_release): scene/resources/3d/primitive_meshes.cpp#L957
declaration of 'texel_size' hides class member
🏁 Windows / Template (target=template_release): scene/resources/3d/primitive_meshes.cpp#L977
declaration of 'texel_size' hides class member
🏁 Windows / Template (target=template_release): scene/resources/3d/primitive_meshes.cpp#L1264
declaration of 'texel_size' hides class member
🏁 Windows / Template (target=template_release): scene/resources/3d/primitive_meshes.cpp#L1436
declaration of 'texel_size' hides class member
🏁 Windows / Template (target=template_release): scene/resources/3d/primitive_meshes.cpp#L1460
declaration of 'texel_size' hides class member
🏁 Windows / Template (target=template_release): scene/resources/3d/primitive_meshes.cpp#L1782
declaration of 'texel_size' hides class member
🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
🏁 Windows / Editor (target=editor, tests=yes): scene/resources/3d/primitive_meshes.cpp#L370
declaration of 'texel_size' hides class member
🏁 Windows / Editor (target=editor, tests=yes): scene/resources/3d/primitive_meshes.cpp#L385
declaration of 'texel_size' hides class member
🏁 Windows / Editor (target=editor, tests=yes): scene/resources/3d/primitive_meshes.cpp#L633
declaration of 'texel_size' hides class member
🏁 Windows / Editor (target=editor, tests=yes): scene/resources/3d/primitive_meshes.cpp#L652
declaration of 'texel_size' hides class member
🏁 Windows / Editor (target=editor, tests=yes): scene/resources/3d/primitive_meshes.cpp#L957
declaration of 'texel_size' hides class member
🏁 Windows / Editor (target=editor, tests=yes): scene/resources/3d/primitive_meshes.cpp#L977
declaration of 'texel_size' hides class member
🏁 Windows / Editor (target=editor, tests=yes): scene/resources/3d/primitive_meshes.cpp#L1264
declaration of 'texel_size' hides class member
🏁 Windows / Editor (target=editor, tests=yes): scene/resources/3d/primitive_meshes.cpp#L1436
declaration of 'texel_size' hides class member
🏁 Windows / Editor (target=editor, tests=yes): scene/resources/3d/primitive_meshes.cpp#L1460
declaration of 'texel_size' hides class member
🏁 Windows / Editor (target=editor, tests=yes): scene/resources/3d/primitive_meshes.cpp#L1782
declaration of 'texel_size' hides class member

Artifacts

Produced during runtime
Name Size
android-editor Expired
131 MB
android-template-arm32 Expired
64.7 MB
android-template-arm64 Expired
58.5 MB
ios-template Expired
37.1 MB
linux-template-minimal Expired
17 MB
macos-editor Expired
91.3 MB
macos-template Expired
43.7 MB
web-nothreads-template Expired
22.7 MB
web-template Expired
22.6 MB