Skip to content

Commit

Permalink
ok
Browse files Browse the repository at this point in the history
  • Loading branch information
CptMoore committed Dec 12, 2024
1 parent ac82d8e commit c288d1e
Showing 1 changed file with 15 additions and 0 deletions.
15 changes: 15 additions & 0 deletions ModTek/ModTek.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -101,6 +101,21 @@
<None Include="$(BattleTechGameDir)\BattleTech_Data\StreamingAssets\data\**\*.json;$(BattleTechGameDir)\BattleTech_Data\StreamingAssets\data\**\*.csv" LinkBase="BattleTech_Data"/>
</ItemGroup>

<ItemGroup>
<!--
TODO move to ModTek\lib for final extract
within ModTek solution, make ModTek common download, reference and copy them
Download from Nuget? Mono? UnityMono? nuget pkg manually uploaded?
having a "missing dotnet dependencies" nuget package at GitHub would be best
would work then similar how HarmonyX works
-> reference via PackageReference but don't copy and ModTek\lib version wins
-->
<Reference Include="System.Numerics.Vectors">
<HintPath>$(BattleTechGameDir)\Mods\ModTek\AssembliesOverride\System.Numerics.Vectors.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>

<ItemGroup>
<ProjectReference Include="..\ModTek.Common\ModTek.Common.csproj" />
</ItemGroup>
Expand Down

0 comments on commit c288d1e

Please sign in to comment.