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Bump ppy.osu.Game from 2022.501.0 to 2022.621.0 #246

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@dependabot dependabot bot commented on behalf of github Jun 21, 2022

Bumps ppy.osu.Game from 2022.501.0 to 2022.621.0.

Release notes

Sourced from ppy.osu.Game's releases.

2022.621.0

Thanks for following along! This is a tagged release (2022.621.0). For more information check out the osu! changelog page and dev blog.

Code Quality

Database

Difficulty Calculation

Rework double-tap detection in osu!'s "Speed" evaluator (ppy/osu#18692 by @​apollo-dw)

Addresses pp awarded by maps such as this one being far too high.

Desmos link for the maths: https://www.desmos.com/calculator/vr8nzfqo4b

Rankings for this proposal: https://pp.huismetbenen.nl/rankings/players/apollo2

This proposal rebalances the state of doubletappable doubles, punishing them more accurately for how easily cheesable they are. This is done by calculating the time to press the current and next object, as well as comparing the intervals to the 300 hitwindow.

This takes advantage of the fact we can access the next object to work out the "doubletapness" of the current object, can refer to the code / desmos since it pretty much speaks for itself... also switches strain decay to take in StrainTime instead of DeltaTime. Results here appear to be a lot better IMO than the previous iteration on quite a few notable maps with cheesable doubles / 2B.

Editor

Fix new hitobject placements not taking on the existing sample settings (ppy/osu#18754 by @​peppy)

Similar to velocity / difficulty points, a user expectation is that volume and sample settings will be transferred to newly placed objects from the most recent one.

Fix adjusting offset via button seeking to timing point's offset unexpectedly (ppy/osu#18762 by @​peppy)

This was added with the intention of tracking the offset when already at the start (the most common case when you're using the tap timing wizard), but was also seeking when the user may be much further beyond or before it.

New audio feedback for metronome (ppy/osu#18744 by @​nekodex)

Now with a unique tick sound, different for downbeats. Also a nice click when locking into the stopped position.

Smaller changes

... (truncated)

Commits
  • 26541ad Merge pull request #18794 from peppy/update-framework
  • 2e3d8d7 Update framework
  • b7b7de1 Merge pull request #18744 from nekodex/new-metronome-sfx
  • 7d988da Merge pull request #18788 from peppy/editor-seek-constant-while-playing
  • a40ad6f Add slight transform when resetting arm from almost-zero
  • 82c4d85 Rename sample variable to be easier to discern from other fields
  • 16a9e18 Adjust timing of latch to be more in sync with visuals
  • 7b46d38 Move colour fade back to where it was
  • 3b79c63 Merge branch 'master' into new-metronome-sfx
  • 4270175 Fix latch reset logic
  • Additional commits viewable in compare view

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Bumps [ppy.osu.Game](https://github.com/ppy/osu) from 2022.501.0 to 2022.621.0.
- [Release notes](https://github.com/ppy/osu/releases)
- [Commits](ppy/osu@2022.501.0...2022.621.0)

---
updated-dependencies:
- dependency-name: ppy.osu.Game
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot bot added the dependencies Pull requests that update a dependency file label Jun 21, 2022
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dependabot bot commented on behalf of github Jun 28, 2022

Superseded by #247.

@dependabot dependabot bot closed this Jun 28, 2022
@dependabot dependabot bot deleted the dependabot/nuget/ppy.osu.Game-2022.621.0 branch June 28, 2022 17:10
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