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Map Usability Mode #17

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2 of 11 tasks
BenSmithers opened this issue Dec 20, 2019 · 0 comments
Open
2 of 11 tasks

Map Usability Mode #17

BenSmithers opened this issue Dec 20, 2019 · 0 comments
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enhancement New feature or request

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@BenSmithers
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BenSmithers commented Dec 20, 2019

There will need to be a mode where the user can interact with a completed map and its contained Entitys.

  • User can check the current time (calendar, clock, moon phase)
  • User can set alarms for future times.
  • User can auto-propagate the world through time.
  • User can request flavortext to describe the Hex, weather, and the time of day.
  • User can queue actions for Entitys.
  • User can save a snapshot, a png, of the map or parts of it.
  • User can tell Entitys to travel across the world. These moves can be scheduled, started immediately, or done instantaneously. These actions will interface with the world-time accordingly.
  • User should be able to toggle and view Biome borders, as well as any Civilization-related information (see Civilization Backend #14) in this view.
  • User should be able to toggle a fog-of-war. The fog-of-war could be based on where an Entity is, or simply be specified by the User.

Edit:

  • Users can opt to be prompted with random encounters as a selected Mobile moves across the map.
  • Users can choose between one-time and recurring alarms.
@BenSmithers BenSmithers added the enhancement New feature or request label Dec 20, 2019
@BenSmithers BenSmithers self-assigned this Dec 20, 2019
@BenSmithers BenSmithers mentioned this issue Dec 20, 2019
7 tasks
@BenSmithers BenSmithers removed their assignment Dec 20, 2019
@BenSmithers BenSmithers mentioned this issue Jan 31, 2020
8 tasks
@BenSmithers BenSmithers self-assigned this Jul 11, 2020
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