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There will need to be a mode where the user can interact with a completed map and its contained Entitys.
User can check the current time (calendar, clock, moon phase)
User can set alarms for future times.
User can auto-propagate the world through time.
User can request flavortext to describe the Hex, weather, and the time of day.
User can queue actions for Entitys.
User can save a snapshot, a png, of the map or parts of it.
User can tell Entitys to travel across the world. These moves can be scheduled, started immediately, or done instantaneously. These actions will interface with the world-time accordingly.
User should be able to toggle and view Biome borders, as well as any Civilization-related information (see Civilization Backend #14) in this view.
User should be able to toggle a fog-of-war. The fog-of-war could be based on where an Entity is, or simply be specified by the User.
Edit:
Users can opt to be prompted with random encounters as a selected Mobile moves across the map.
Users can choose between one-time and recurring alarms.
The text was updated successfully, but these errors were encountered:
There will need to be a mode where the user can interact with a completed map and its contained
Entity
s.Entity
s.png
, of the map or parts of it.Entity
s to travel across the world. These moves can be scheduled, started immediately, or done instantaneously. These actions will interface with the world-time accordingly.Biome
borders, as well as any Civilization-related information (see Civilization Backend #14) in this view.Entity
is, or simply be specified by the User.Edit:
The text was updated successfully, but these errors were encountered: