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Benascor/Raytracer
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This is a raytracer that was written by me, during one semester. My raytracer is built to render a scene that includes polygonal models, spheres, textures, multiple light sources, and even reflection and refraction. It is written in Java and utilizes a few external libraries, Jeigen and Vecmath (written by other people), which are in the 'lib' folder. The 'Drivers' folder contains some test files for running the raytracer. The results of these files are in the 'Results' folder.
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A raytracer that was written by me for CSU's CS 410 course. Everything in this program was written by me over the course of one semester.
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