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A sample project explaining the usage of singleton object to hold global game state.

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Singleton-Implementation-Unity

A sample project explaining the usage of singleton object to hold global game state.

Usage :

Import the package Unity-Singleton/Package/Unity Singleton.unitypackage from Unity (or) open the project under Unity-Singleton/Source Project/.

  1. The Singleton_Controller class holds the global game state consistently during scene switches.
    • This is explained through the score variable.
  2. Modify the code to suit your needs.

Year developed :

2018

IDE :

Unity 2022.3.46f1

Preview :

Alt Text

License :

Apache License 2.0  

 

© 2018-2024. Developed by Bharath Vishal G (https://github.com/BharathVishal). Thank you. 🙂