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new donkey event + improve event stream #1904

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merged 2 commits into from
Oct 25, 2024
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Failed to generate code suggestions for PR

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The changes in this pull request are well-implemented and improve the functionality and user experience of the event stream. The addition of the BurnDonkey event in both the Cairo contract and TypeScript components is a good feature. The EventStream component has been significantly enhanced with better styling, more detailed event information, and improved interactivity. The use of type-safe configurations and dynamic action generation based on event data is a good practice. Overall, the code is well-structured and consistent. Some minor suggestions for improvement include adding comments to explain complex logic and constants, and considering error handling for potential edge cases.

Thanks for using MentatBot. Give comments a 👍 or 👎 to help me improve!

import { currencyFormat } from "@/ui/utils/utils";
import { ContractAddress, findResourceById, Position } from "@bibliothecadao/eternum";
import { Component, ComponentValue, defineComponentSystem, getComponentValue, World } from "@dojoengine/recs";
import { getEntityIdFromKeys, hexToAscii } from "@dojoengine/utils";
import { useEffect, useState } from "react";
import { MessageIcon } from "../social/PlayerId";

const EVENT_STREAM_SIZE = 8;
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Consider adding a comment explaining the purpose of the EVENT_STREAM_SIZE constant.

@@ -36,53 +40,95 @@
AcceptOrder = "AcceptOrder",
}

const EVENT_CONFIG = {
const EVENT_CONFIG: {
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The type definition for EVENT_CONFIG is a good practice for type safety. Consider adding a comment explaining its structure and purpose.

color: "#C5E1A5",
},
};

interface EventData {
name: string | undefined;
action: string;
eventType: EventType;
timestamp: number;
position: Position | undefined;
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Consider adding error handling for cases where the component value might be undefined.

@@ -28,6 +41,17 @@ mod donkey_systems {
let mut donkeys: Resource = ResourceCustomImpl::get(world, (payer_id, ResourceTypes::DONKEY));
donkeys.burn(donkey_amount);
donkeys.save(world);

// emit burn donkey event
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Good addition of the BurnDonkey event. Consider adding a comment explaining the purpose and significance of this event.

@aymericdelab aymericdelab merged commit 680539a into rc-1 Oct 25, 2024
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@aymericdelab aymericdelab deleted the raschel/issue1903 branch October 25, 2024 08:55
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2 participants