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use baseview's built-in opengl context
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Billy Messenger
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Billy Messenger
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Sep 22, 2022
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Original file line number | Diff line number | Diff line change |
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@@ -1,7 +1,4 @@ | ||
mod renderer; | ||
mod settings; | ||
mod window; | ||
|
||
pub use renderer::RenderSettings; | ||
pub use settings::Settings; | ||
pub use window::{EguiWindow, Queue}; |
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Original file line number | Diff line number | Diff line change |
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@@ -1,6 +1,4 @@ | ||
#[cfg(feature = "opengl")] | ||
mod opengl_renderer; | ||
#[cfg(feature = "opengl")] | ||
pub use opengl_renderer::RenderSettings; | ||
#[cfg(feature = "opengl")] | ||
pub(crate) use opengl_renderer::Renderer; |
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