Or... (LightWeight Java) Game Library Object-Oriented Paradigm for OpenAL
Copyright (c) 2020 Black Rook Software.
https://github.com/BlackRookSoftware/Gloop-OpenAL
This library is currently in EXPERIMENTAL status. This library's API may change many times in different ways over the course of its development!
LightWeight Java Game Library (LWJGL) 3.0.0+
LWJGL-OpenAL 3.0.0+
This library contains classes for encapsulating LWJGL's OpenAL bindings. Manages multicontext seamlessly and in an intuitive way.
This library is for those that intensely dislike the bare-metal bindings of LWJGL and would prefer something that jives with Java's Object-Oriented Paradigm.
Contained in this release is a series of classes that are used for driving LWJGL's OpenAL bindings.
The javadocs contain basic outlines of each package's contents.
- Audio capture via ALCCapture devices.
To download dependencies for this project, type (build.properties
will also be altered/created):
ant dependencies
To compile this library with Apache Ant, type:
ant compile
To make Maven-compatible JARs of this library (placed in the build/jar directory), type:
ant jar
To make Javadocs (placed in the build/docs directory):
ant javadoc
To compile main and test code and run tests (if any):
ant test
To make Zip archives of everything (main src/resources, bin, javadocs, placed in the build/zip directory):
ant zip
To compile, JAR, test, and Zip up everything:
ant release
To clean up everything:
ant clean
This program and the accompanying materials are made available under the terms of the LGPL v2.1 License which accompanies this distribution.
A copy of the LGPL v2.1 License should have been included in this release (LICENSE.txt). If it was not, please contact us for a copy, or to notify us of a distribution that has not included it.
This contains code copied from Black Rook Base, under the terms of the MIT License (docs/LICENSE-BlackRookBase.txt).