Ultrasound simulation using raytracing over surfaces.
Implementation of Real-Time GPU-Based Ultrasound Simulation Using Deformable Mesh Models in C++ (in CPU).
Test scene using a sphere of bone tissue inside a cube of liver tissue.
Simulation of a vessel structure between two layers of different tissue.
Simulation of rays going through Morison's pouch. Visualization done using this repo.
- C++14 compiler (tested using MinGW-w64)
- CMake 3.2
burgercpp examples/sphere/sphere.scene
- Bulletphysics (not included)
- nholthaus/units (header-only, included)
- nlohmann/json (header-only, included)