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Burgercpp

Ultrasound simulation using raytracing over surfaces.

Implementation of Real-Time GPU-Based Ultrasound Simulation Using Deformable Mesh Models in C++ (in CPU).


Some example scenes

Sphere scene 3D Test scene using a sphere of bone tissue inside a cube of liver tissue.

3D Phantom reconstruction Simulation of a vessel structure between two layers of different tissue.

Real patient simulation Simulation of rays going through Morison's pouch. Visualization done using this repo.


Prerequisites

  • C++14 compiler (tested using MinGW-w64)
  • CMake 3.2

To run

burgercpp examples/sphere/sphere.scene

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Ultrasound simulation using raytracing over surfaces.

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