Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

change explosion_chance cause critical bug #9

Closed
vincenzodago opened this issue May 25, 2024 · 1 comment
Closed

change explosion_chance cause critical bug #9

vincenzodago opened this issue May 25, 2024 · 1 comment
Assignees

Comments

@vincenzodago
Copy link

By changing the value of explosion_chance in the configuration file, the sniffer enters an infinite loop that only stops when it explodes (if the chance is set to 0, the loop is infinite), dropping a variable amount of potions.

Server version :
paper-1.20.4-496
Plugins list :

  • SnifferExploited-1.6

https://youtu.be/9umXTxeIzcY?si=PuSctC6Hy0B2vIoS

@BlurOne-GIT BlurOne-GIT self-assigned this May 27, 2024
BlurOne-GIT added a commit that referenced this issue May 28, 2024
@BlurOne-GIT
Copy link
Owner

Thanks for reporting, that truly was a critical oversight from my side.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants