A stub of game engine for GUDEV GameJam 2020
- Quake3 style (game engine as an engine, game as dll)
- Based on raylib (gfx), OpenAL
- Targets both Linux and Windows, x86_64 only
- C-style C++ (engine core functions under
boyd::
namespace) - Binds with Lua
- ECS(-ish)
- (Linux-only) hot reloading