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Classic implementation of the game "Ping Pong". The game has the sound of collision with walls/player, states (menu, win, lose, play), primitive "AI".

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Ping Ping

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Classic implementation of the game "Ping Pong". The game has the sound of collision with walls/player, states (menu, win, lose, play), primitive "AI".

Demo

img img img

Controls

  • Mouse - gaming platform movement
  • Space - start a new game

Installation

To run the Ping Ping project on your local machine, follow these steps:

Clone the Repository:

git clone https://github.com/Deknil/PingPong.git

Navigate to the Project Directory:

cd PingPong

Compile and Run the Application:

javac Main.java
java Main

How to Contribute

We welcome contributions from the community! If you'd like to contribute to the Ping Ping project, please follow these steps:

  1. Fork the Repository: Click the "Fork" button in the upper right corner of the repository's page to create your copy of the project.
  2. Create a Branch: Create a new branch for your work. Name it descriptively, related to the task or feature you intend to implement.
  3. Make Changes: Make the necessary changes to the code, fix bugs, or add new features.
  4. Testing: Before submitting a pull request, ensure that your code passes all existing tests and does not introduce new issues.
  5. Submit a Pull Request (PR): Once you have completed your work, submit a pull request to the original repository. Make sure to describe your changes and their purpose in the PR.
  6. Discussion and Review: Your changes will be discussed and reviewed by project members. There may be requests for further improvements if needed.
  7. Merge: After successful review and approval of your PR, your code will be merged into the main project repository.
  8. Acknowledgment: Your contribution will be recognized and appreciated. Thank you for your participation!

License

This project is licensed under the MIT License. You are free to use, modify and redistribute this project under the terms of the specified license.

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Classic implementation of the game "Ping Pong". The game has the sound of collision with walls/player, states (menu, win, lose, play), primitive "AI".

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