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* Added targets addon, for invisible targets. * Proper fix for hitpoints. * move to ai component, icon, formatting * units[] CfgPatches
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class CfgVehicleIcons { | ||
CBA_iconInvisibleTarget = QPATHTOF(IconInvisibleTarget.paa); | ||
}; |
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class CfgVehicles { | ||
class B_TargetSoldier; | ||
class CBA_B_InvisibleTarget: B_TargetSoldier { | ||
scope = 2; | ||
model = QPATHTOF(InvisibleTarget.p3d); | ||
icon = "CBA_iconInvisibleTarget"; | ||
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class HitPoints {}; | ||
}; | ||
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class O_TargetSoldier; | ||
class CBA_O_InvisibleTarget: O_TargetSoldier { | ||
scope = 2; | ||
model = QPATHTOF(InvisibleTarget.p3d); | ||
icon = "CBA_iconInvisibleTarget"; | ||
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class HitPoints {}; | ||
}; | ||
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class I_TargetSoldier; | ||
class CBA_I_InvisibleTarget: I_TargetSoldier { | ||
scope = 2; | ||
model = QPATHTOF(InvisibleTarget.p3d); | ||
icon = "CBA_iconInvisibleTarget"; | ||
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class HitPoints {}; | ||
}; | ||
}; |
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