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@@ -1,138 +1,134 @@ | ||
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#define F_FILEPATH(func) class func {\ | ||
file = QUOTE(PATHTOF(DOUBLES(fnc,func).sqf));\ | ||
} | ||
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class CfgFunctions { | ||
class CBA { | ||
class Config { | ||
F_FILEPATH(getConfigEntry); | ||
F_FILEPATH(getObjectConfig); | ||
F_FILEPATH(getItemConfig); | ||
F_FILEPATH(getMuzzles); | ||
F_FILEPATH(getWeaponModes); | ||
F_FILEPATH(inheritsFrom); | ||
F_FILEPATH(getTurret); | ||
PATHTO_FNC(getConfigEntry); | ||
PATHTO_FNC(getObjectConfig); | ||
PATHTO_FNC(getItemConfig); | ||
PATHTO_FNC(getMuzzles); | ||
PATHTO_FNC(getWeaponModes); | ||
PATHTO_FNC(inheritsFrom); | ||
PATHTO_FNC(getTurret); | ||
}; | ||
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class Entities { | ||
F_FILEPATH(findEntity); | ||
F_FILEPATH(deleteEntity); | ||
F_FILEPATH(isAlive); | ||
F_FILEPATH(getAlive); | ||
F_FILEPATH(getGroup); | ||
F_FILEPATH(getSharedGroup); | ||
F_FILEPATH(nearPlayer); | ||
F_FILEPATH(getArg); | ||
F_FILEPATH(createMarker); | ||
F_FILEPATH(createTrigger); | ||
F_FILEPATH(getGroupIndex); | ||
F_FILEPATH(getMagazineIndex); | ||
F_FILEPATH(currentMagazineIndex); | ||
PATHTO_FNC(findEntity); | ||
PATHTO_FNC(deleteEntity); | ||
PATHTO_FNC(isAlive); | ||
PATHTO_FNC(getAlive); | ||
PATHTO_FNC(getGroup); | ||
PATHTO_FNC(getSharedGroup); | ||
PATHTO_FNC(nearPlayer); | ||
PATHTO_FNC(getArg); | ||
PATHTO_FNC(createMarker); | ||
PATHTO_FNC(createTrigger); | ||
PATHTO_FNC(getGroupIndex); | ||
PATHTO_FNC(getMagazineIndex); | ||
PATHTO_FNC(currentMagazineIndex); | ||
}; | ||
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class Soldiers { | ||
F_FILEPATH(isPerson); | ||
F_FILEPATH(canUseWeapon); | ||
F_FILEPATH(selectWeapon); | ||
F_FILEPATH(switchPlayer); | ||
F_FILEPATH(currentUnit); | ||
F_FILEPATH(players); | ||
PATHTO_FNC(isPerson); | ||
PATHTO_FNC(canUseWeapon); | ||
PATHTO_FNC(selectWeapon); | ||
PATHTO_FNC(switchPlayer); | ||
PATHTO_FNC(currentUnit); | ||
PATHTO_FNC(players); | ||
}; | ||
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class Vehicles { | ||
F_FILEPATH(getFirer); | ||
F_FILEPATH(isTurnedOut); | ||
F_FILEPATH(getVolume); | ||
F_FILEPATH(vehicleRole); | ||
F_FILEPATH(turretPath); | ||
F_FILEPATH(turretPathWeapon); | ||
F_FILEPATH(viewDir); | ||
F_FILEPATH(turretDir); | ||
PATHTO_FNC(getFirer); | ||
PATHTO_FNC(isTurnedOut); | ||
PATHTO_FNC(getVolume); | ||
PATHTO_FNC(vehicleRole); | ||
PATHTO_FNC(turretPath); | ||
PATHTO_FNC(turretPathWeapon); | ||
PATHTO_FNC(viewDir); | ||
PATHTO_FNC(turretDir); | ||
}; | ||
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class Anims { | ||
F_FILEPATH(getAnimType); | ||
F_FILEPATH(getUnitAnim); | ||
F_FILEPATH(getUnitDeathAnim); | ||
F_FILEPATH(isUnitGetOutAnim); | ||
F_FILEPATH(headDir); | ||
F_FILEPATH(modelHeadDir); | ||
PATHTO_FNC(getAnimType); | ||
PATHTO_FNC(getUnitAnim); | ||
PATHTO_FNC(getUnitDeathAnim); | ||
PATHTO_FNC(isUnitGetOutAnim); | ||
PATHTO_FNC(headDir); | ||
PATHTO_FNC(modelHeadDir); | ||
}; | ||
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class Inventory { | ||
F_FILEPATH(addWeapon); | ||
F_FILEPATH(addMagazine); | ||
F_FILEPATH(addItem); | ||
F_FILEPATH(removeWeapon); | ||
F_FILEPATH(removeMagazine); | ||
F_FILEPATH(removeItem); | ||
F_FILEPATH(weaponComponents); | ||
F_FILEPATH(dropWeapon); | ||
F_FILEPATH(dropMagazine); | ||
F_FILEPATH(dropItem); | ||
F_FILEPATH(binocularMagazine); | ||
F_FILEPATH(addBinocularMagazine); | ||
F_FILEPATH(removeBinocularMagazine); | ||
PATHTO_FNC(addWeapon); | ||
PATHTO_FNC(addMagazine); | ||
PATHTO_FNC(addItem); | ||
PATHTO_FNC(removeWeapon); | ||
PATHTO_FNC(removeMagazine); | ||
PATHTO_FNC(removeItem); | ||
PATHTO_FNC(weaponComponents); | ||
PATHTO_FNC(dropWeapon); | ||
PATHTO_FNC(dropMagazine); | ||
PATHTO_FNC(dropItem); | ||
PATHTO_FNC(binocularMagazine); | ||
PATHTO_FNC(addBinocularMagazine); | ||
PATHTO_FNC(removeBinocularMagazine); | ||
}; | ||
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class Cargo { | ||
F_FILEPATH(addWeaponCargo); | ||
F_FILEPATH(addMagazineCargo); | ||
F_FILEPATH(addItemCargo); | ||
F_FILEPATH(addBackpackCargo); | ||
F_FILEPATH(removeWeaponCargo); | ||
F_FILEPATH(removeMagazineCargo); | ||
F_FILEPATH(removeItemCargo); | ||
F_FILEPATH(removeBackpackCargo); | ||
PATHTO_FNC(addWeaponCargo); | ||
PATHTO_FNC(addMagazineCargo); | ||
PATHTO_FNC(addItemCargo); | ||
PATHTO_FNC(addBackpackCargo); | ||
PATHTO_FNC(removeWeaponCargo); | ||
PATHTO_FNC(removeMagazineCargo); | ||
PATHTO_FNC(removeItemCargo); | ||
PATHTO_FNC(removeBackpackCargo); | ||
}; | ||
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class Maps { | ||
F_FILEPATH(northingReversed); | ||
F_FILEPATH(mapGridToPos); | ||
F_FILEPATH(mapRelPos); | ||
F_FILEPATH(mapDirTo); | ||
F_FILEPATH(getTerrainProfile); | ||
PATHTO_FNC(northingReversed); | ||
PATHTO_FNC(mapGridToPos); | ||
PATHTO_FNC(mapRelPos); | ||
PATHTO_FNC(mapDirTo); | ||
PATHTO_FNC(getTerrainProfile); | ||
}; | ||
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class Positions { | ||
F_FILEPATH(getArea); | ||
F_FILEPATH(getDistance); | ||
F_FILEPATH(getPos); | ||
F_FILEPATH(setPos); | ||
F_FILEPATH(realHeight); | ||
F_FILEPATH(setHeight); | ||
F_FILEPATH(randPos); | ||
F_FILEPATH(randPosArea); | ||
F_FILEPATH(getNearest); | ||
F_FILEPATH(getNearestBuilding); | ||
PATHTO_FNC(getArea); | ||
PATHTO_FNC(getDistance); | ||
PATHTO_FNC(getPos); | ||
PATHTO_FNC(setPos); | ||
PATHTO_FNC(realHeight); | ||
PATHTO_FNC(setHeight); | ||
PATHTO_FNC(randPos); | ||
PATHTO_FNC(randPosArea); | ||
PATHTO_FNC(getNearest); | ||
PATHTO_FNC(getNearestBuilding); | ||
}; | ||
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class Misc { | ||
F_FILEPATH(addPerFrameHandler); | ||
F_FILEPATH(removePerFrameHandler); | ||
F_FILEPATH(createPerFrameHandlerObject); | ||
F_FILEPATH(deletePerFrameHandlerObject); | ||
F_FILEPATH(addPlayerAction); | ||
F_FILEPATH(removePlayerAction); | ||
F_FILEPATH(createNamespace); | ||
F_FILEPATH(deleteNamespace); | ||
F_FILEPATH(directCall); | ||
F_FILEPATH(objectRandom); | ||
F_FILEPATH(execNextFrame); | ||
F_FILEPATH(waitAndExecute); | ||
F_FILEPATH(waitUntilAndExecute); | ||
F_FILEPATH(compileFinal); | ||
PATHTO_FNC(addPerFrameHandler); | ||
PATHTO_FNC(removePerFrameHandler); | ||
PATHTO_FNC(createPerFrameHandlerObject); | ||
PATHTO_FNC(deletePerFrameHandlerObject); | ||
PATHTO_FNC(addPlayerAction); | ||
PATHTO_FNC(removePlayerAction); | ||
PATHTO_FNC(createNamespace); | ||
PATHTO_FNC(deleteNamespace); | ||
PATHTO_FNC(directCall); | ||
PATHTO_FNC(objectRandom); | ||
PATHTO_FNC(execNextFrame); | ||
PATHTO_FNC(waitAndExecute); | ||
PATHTO_FNC(waitUntilAndExecute); | ||
PATHTO_FNC(compileFinal); | ||
}; | ||
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class Ui { | ||
F_FILEPATH(getFov); | ||
F_FILEPATH(getAspectRatio); | ||
F_FILEPATH(getUISize); | ||
PATHTO_FNC(getFov); | ||
PATHTO_FNC(getAspectRatio); | ||
PATHTO_FNC(getUISize); | ||
}; | ||
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class Broken { | ||
F_FILEPATH(actionArgument); | ||
PATHTO_FNC(actionArgument); | ||
}; | ||
}; | ||
}; |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,16 +1,12 @@ | ||
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#define F_FILEPATH(func) class func {\ | ||
file = QUOTE(PATHTOF(DOUBLES(fnc,func).sqf));\ | ||
} | ||
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class CfgFunctions { | ||
class CBA { | ||
class Network { | ||
F_FILEPATH(globalExecute); | ||
F_FILEPATH(globalSay); | ||
F_FILEPATH(globalSay3d); | ||
F_FILEPATH(publicVariable); | ||
F_FILEPATH(setVarNet); | ||
PATHTO_FNC(globalExecute); | ||
PATHTO_FNC(globalSay); | ||
PATHTO_FNC(globalSay3d); | ||
PATHTO_FNC(publicVariable); | ||
PATHTO_FNC(setVarNet); | ||
}; | ||
}; | ||
}; |
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