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Using invisible targets on dedicated server results in server crash #1331
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Needs full RPT file. Can't reproduce in local hosted MP. |
You won't be able to repro on local hosted mp, this happens on dedi only. I don't have access to a vanilla log atm, it'll be a few weeks at least |
release: dev/non-bin/filepatching:
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Tried adding a basic Geometry LOD with defined mass, but get similar crash |
Game crash needs upload of the full crash report. including mdmp. |
Mods (complete and add to the following information): Custom repo, but can be repro'd with just cba
x.xx
[e.g. 1.00 stable, rc, dev] Stable3.x.x
[e.g. 3.0.0 stable, commit hash] 3.15.1 stable from workshopMake sure to reproduce the issue with only CBA on a newly created mission!
Description:
Running a mission containing a cba invisible target crashes the server, requiring it to reboot its client, and returns the following error in its log:
18:11:34 Error: Neither Geometry nor LandContact level is present in model x\cba\addons\ai\invisibletarget.p3d
Although I haven't checked the logs to see if this error happens on singleplayer, I know it runs fine without crashing.
Steps to reproduce:
Expected behavior:
N/A
Where did the issue occur?
Log Files:
Additional context:
N/A
Screenshots:
N/A
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