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Attack Module Override enables AI pathing #1243

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3 changes: 3 additions & 0 deletions addons/ai/fnc_taskAttack.sqf
Original file line number Diff line number Diff line change
Expand Up @@ -34,6 +34,9 @@ if !(local _group) exitWith {}; // Don't create waypoints on each machine
// Allow TaskAttack to override other set waypoints
if (_override) then {
[_group] call CBA_fnc_clearWaypoints;
{
_x enableAI "PATH";
} forEach units _group;
};

[_group, _position, _radius, "SAD", "COMBAT", "RED"] call CBA_fnc_addWaypoint;