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Events - Make player muzzle event args consistent for retro #1502

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2 changes: 1 addition & 1 deletion addons/events/fnc_addPlayerEventHandler.sqf
Original file line number Diff line number Diff line change
Expand Up @@ -73,7 +73,7 @@ private _id = switch (_type) do {
};
case "muzzle": {
if (_applyRetroactively) then {
[GVAR(oldUnit), currentMuzzle GVAR(oldUnit), ""] call _function;
[currentMuzzle GVAR(oldUnit), ""] call _function;
};
[QGVAR(muzzleEvent), _function] call CBA_fnc_addEventHandler // return id
};
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