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Common - Add support for commander turrets to cba_common_fnc_turretDir #1507

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merged 1 commit into from
Dec 18, 2021

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PabstMirror
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@PabstMirror PabstMirror commented Oct 9, 2021

Some turrets like the blu wheeled IFV don't have gunBeg defined because they don't have any weapons.

https://community.bistudio.com/wiki/eyeDirection

Returns the direction object is watching (eyes, or a vehicle primary observer).

@jonpas jonpas changed the title Common - Add support for commander turrets to cba_common_fnc_turretDir Common - Add support for commander turrets to cba_common_fnc_turretDir Oct 9, 2021
@jonpas jonpas added this to the 3.15.7 milestone Oct 9, 2021
@commy2
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commy2 commented Oct 12, 2021

What if the turret has primaryObserver as well as gunBeg and gunEnd?

@PabstMirror
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this is after the if (_gunEnd isEqualTo _gunBeg) then { check so it's just a fallback, but they should be the same in either case

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Tested on
"B_APC_Wheeled_01_cannon_F"
"B_AFV_Wheeled_01_cannon_F"
"B_MBT_01_cannon_F"
"O_APC_Tracked_02_cannon_F"

All go from just [0,0] to giving actual angles that match the hud dir/elev display

@commy2 commy2 merged commit 45e8d9b into master Dec 18, 2021
@commy2 commy2 deleted the cmdTurretDir branch December 18, 2021 10:27
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3 participants