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Fix for bugged PlayerViewChanged event #595

Merged
merged 1 commit into from
Feb 18, 2017
Merged

Fix for bugged PlayerViewChanged event #595

merged 1 commit into from
Feb 18, 2017

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PabstMirror
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PlayerViewChanged event does not always fire on dedicated server when entering vehicles.
Readd the vehicle change code to the eachFrame polling section.

@commy2 - I left vehicle checking in the PVC event;
no matter what it will only be called once.
So it should be fine??

@PabstMirror PabstMirror added this to the 3.2 milestone Feb 17, 2017
@commy2
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commy2 commented Feb 17, 2017

The one that checks _player is still missing. Or is that working correctly?

@commy2 commy2 merged commit 5b272ce into master Feb 18, 2017
@commy2 commy2 deleted the fixVehicleEvent branch February 18, 2017 23:00
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On dedicated with remote units
Zeus RC and selectPlayer both worked correctly

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2 participants