-
Notifications
You must be signed in to change notification settings - Fork 148
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Create vectorRotate3D.sqf #898
Changes from 1 commit
048a6af
d91502d
cdd2f36
65c669f
07174a7
File filter
Filter by extension
Conversations
Jump to
Diff view
Diff view
There are no files selected for viewing
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,34 @@ | ||
/* | ||
* Author: LorenLuke | ||
* Rotates the first vector around the second, clockwise by angle theta | ||
* | ||
* Arguments: | ||
* 0: Vector <ARRAY> | ||
* 1: Rotation Axis <ARRAY> | ||
* 2: Angle (degrees) <NUMBER> | ||
* | ||
* Return Value: | ||
* Transformed Vector <ARRAY> | ||
* | ||
* [weaponDir player, [0,0,1], 25] call CBA_fnc_vectorRotate3D | ||
* | ||
* Public: No | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Shouldn't this be public though? There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Not part of CBA's header anyways. |
||
*/ | ||
#include "script_component.hpp" | ||
|
||
params ["vector", "_rotationAxis", "_theta"]; | ||
|
||
private _normalVector = vectorNormalized _rotationAxis; | ||
private = _s_theta = sin(_theta); | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. typo |
||
private = _c_theta = cos(_theta); | ||
|
||
// Rodrigues Rotation Formula; | ||
// https://wikimedia.org/api/rest_v1/media/math/render/svg/2d63efa533bdbd776434af1a7af3cdafaff1d578 | ||
private _returnVector = | ||
(_vector1 vectorMultiply _c_theta) vectorAdd | ||
((_normalVector vectorCrossProduct _vector1) vectorMultiply _s_theta) vectorAdd | ||
( | ||
_normalVector vectorMultiply ((_normalVector vectorDotProduct _vector1) * (1 - _c_theta)) | ||
); | ||
|
||
_returnVector; |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Header style doesn't match rest of CBA
https://github.com/CBATeam/CBA_A3/blob/master/addons/vectors/fnc_vectRotate2D.sqf
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
A better header with examples and such:
https://github.com/CBATeam/CBA_A3/blob/master/addons/settings/fnc_init.sqf