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Create vectorRotate3D.sqf #898

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30 changes: 30 additions & 0 deletions addons/vectors/fnc_vectRotate3D.sqf
Original file line number Diff line number Diff line change
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/* ----------------------------------------------------------------------------
Function: CBA_fnc_vectRotate3D
Description:
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Missing newline above. Same for Returns and Author below. Might want to add an example as shown here as well:
https://github.com/CBATeam/CBA_A3/blob/master/addons/settings/fnc_init.sqf

Rotates the first vector around the second, clockwise by theta degrees

Parameters:
Vector, Rotation Axis, Angle
Returns:
The rotated vector
Author:
LorenLuke
---------------------------------------------------------------------------- */
#include "script_component.hpp"

params ["vector", "_rotationAxis", "_theta"];

private _normalVector = vectorNormalized _rotationAxis;
private _s_theta = sin(_theta);
private _c_theta = cos(_theta);

// Rodrigues Rotation Formula;
// https://wikimedia.org/api/rest_v1/media/math/render/svg/2d63efa533bdbd776434af1a7af3cdafaff1d578
private _returnVector =
(_vector1 vectorMultiply _c_theta) vectorAdd
((_normalVector vectorCrossProduct _vector1) vectorMultiply _s_theta) vectorAdd
(
_normalVector vectorMultiply ((_normalVector vectorDotProduct _vector1) * (1 - _c_theta))
);

_returnVector;