Skip to content

Key Management

Killswitch edited this page Jun 16, 2015 · 3 revisions

CBA provides functionality for Keyhandlers (keyUp and keyDown), scripted or read from config. next to a lower level API to displayHandlers. The displayhandler API will make sure the keyhandlers are re-attached after save/close game/start game/load, while they keyhandlers on top of that provide a solid API and fast performance (array index).

If you would like to add configurable keybindings to your mod that users can change via an in-game menu, check the Keybinding system.