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Sync Class Reference #48

Sync Class Reference

Sync Class Reference #48

name: Sync Class Reference
on:
workflow_dispatch:
# Scheduled updates only run on the default/master branch.
schedule:
# Run it at night (European time) every Saturday.
# The offset is there to try and avoid the high load times.
- cron: '15 3 * * 6'
# Make sure jobs cannot overlap.
concurrency:
group: classref-sync-ci-master
cancel-in-progress: true
jobs:
build:
name: Update class reference files based on the engine revision
runs-on: ubuntu-latest
env:
engine_rev: 'master'
steps:
- name: Checkout the documentation repository
uses: actions/checkout@v3
- name: Checkout the engine repository
uses: actions/checkout@v3
with:
repository: 'godotengine/godot'
# Use the appropriate branch for the documentation version.
ref: ${{ env.engine_rev }}
path: './.engine-src'
- name: Store the engine revision
id: 'engine'
run: |
cd ./.engine-src
hash=$(git rev-parse HEAD)
hash_short=$(git rev-parse --short HEAD)
echo "Checked out godotengine/godot at $hash"
echo "rev_hash=$hash" >> $GITHUB_OUTPUT
echo "rev_hash_short=$hash_short" >> $GITHUB_OUTPUT
- name: Remove old documentation
run: |
rm ./classes/class_*.rst
- name: Build new documentation
run: |
./.engine-src/doc/tools/make_rst.py --color -o ./classes -l en ./.engine-src/doc/classes ./.engine-src/modules ./.engine-src/platform
- name: Submit a pull-request
uses: peter-evans/create-pull-request@v5
with:
commit-message: 'classref: Sync with current ${{ env.engine_rev }} branch (${{ steps.engine.outputs.rev_hash_short }})'
branch: 'classref/sync-${{ steps.engine.outputs.rev_hash_short }}'
add-paths: './classes'
delete-branch: true
# Configure the commit author.
author: 'Godot Organization <noreply@godotengine.org>'
committer: 'Godot Organization <noreply@godotengine.org>'
# Configure the pull-request.
title: 'classref: Sync with current ${{ env.engine_rev }} branch (${{ steps.engine.outputs.rev_hash_short }})'
body: 'Update Godot API online class reference to match the engine at https://github.com/godotengine/godot/commit/${{ steps.engine.outputs.rev_hash }} (`${{ env.engine_rev }}`).'
labels: 'area:class reference,bug,enhancement'