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add testMode

add testMode #606

Workflow file for this run

name: Main Build Actions
on: [push, pull_request, workflow_dispatch]
jobs:
Builds:
name: ${{ matrix.targetPlatform }}-${{ matrix.unityVersion }}
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
testMode:
#- playmode
- editmode
targetPlatform:
- StandaloneWindows
#- WebGL
unityVersion:
- 2019.3.15f1
- 2019.4.40f1
- 2020.1.17f1
- 2020.2.7f1
- 2020.3.48f1
- 2021.1.28f1
- 2021.2.19f1
- 2021.3.29f1
- 2022.1.24f1
- 2022.2.21f1
- 2022.3.7f1
- 2023.1.0f1
steps:
#Checkout
- uses: actions/checkout@v3.5.3
with:
fetch-depth: 0
lfs: true
#Cache
- uses: actions/cache@v1.2.1
with:
path: Library
key: Library-${{ matrix.projectPath }}-${{ matrix.unityVersion }}
restore-keys:
Library-${{ matrix.projectPath }}-${{ matrix.unityVersion }}
Library-
#Test
- uses: game-ci/unity-test-runner@v2.2.0
id: tests
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
with:
projectPath: ${{ matrix.projectPath }}
testMode: ${{ matrix.testMode }}
artifactsPath: ${{ matrix.testMode }}-artifacts
githubToken: ${{ secrets.GITHUB_TOKEN }}
checkName: Test results ${{ matrix.testMode }}-${{ matrix.unityVersion }}
unityVersion: ${{ matrix.unityVersion }}
customParameters: '-nographics'
#Test Artifact
- uses: actions/upload-artifact@v3.1.2
if: always()
with:
name: Test results for ${{ matrix.testMode }}-${{ matrix.unityVersion }}
path: ${{ steps.builds.outputs.artifactsPath }}
#Build
- uses: game-ci/unity-builder@v3.0.0
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
with:
targetPlatform: ${{ matrix.targetPlatform }}
unityVersion: ${{ matrix.unityVersion }}
customParameters: '-nographics'
#Build Artifact
- uses: actions/upload-artifact@v3.1.2
with:
name: Build-${{ matrix.targetPlatform }}-${{ matrix.unityVersion }}
path: build/${{ matrix.targetPlatform }}