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Cammin committed May 26, 2024
2 parents 98a585c + 6e073f1 commit 6811251
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12 changes: 12 additions & 0 deletions Assets/LDtkUnity/CHANGELOG.md
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## [6.1.6](https://github.com/Cammin/LDtkToUnity/compare/6.1.5...6.1.6) (2024-05-26)


### Bug Fixes

* Reversed the tile stacking order to fix tiles being layered improperly ([7b366ce](https://github.com/Cammin/LDtkToUnity/commit/7b366ce1ea1b57fa43a5c4dcd510347b4081ea77))


### Performance Improvements

* Empty tile sprites are no longer generated, resulting in faster import speeds, and more optimal atlas packing ([1dd82f3](https://github.com/Cammin/LDtkToUnity/commit/1dd82f32a66227d10f4628979fd37cf870874078))

## [6.1.5](https://github.com/Cammin/LDtkToUnity/compare/6.1.4...6.1.5) (2024-05-26)


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2 changes: 1 addition & 1 deletion Assets/LDtkUnity/package.json
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{
"name": "com.cammin.ldtkunity",
"version": "6.1.5",
"version": "6.1.6",
"displayName": "LDtk to Unity",
"description": "A Unity importer system for the Level Designer Toolkit.",
"documentationUrl": "https://cammin.github.io/LDtkToUnity/",
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