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package update 3.2.0
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Cammin committed Feb 5, 2023
1 parent 8490d28 commit fa1316f
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2 changes: 1 addition & 1 deletion Assets/LDtkUnity/CHANGELOG.md
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- The importer is now standalone and has no more dependency on an external library.
- The new library should fully support Unity in any of the supported versions and with IL2CPP. However if there are any direct compatibility issues, feel free to post an issue.
- Fixed a load failure related to using the internal icons for any tile layer or field instance tiles.
- Fixed an inconsequential error from appearing after clicking away from an importer with dirty changes and selecting save
- Fixed an inconsequential error from appearing after clicking away from an importer with dirty changes and selecting save in the popup

# 3.1.6
###### January 12, 2023
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{
internal static class LDtkImporterConsts
{
public const int PROJECT_VERSION = 21;
public const int LEVEL_VERSION = 5;
public const int PROJECT_VERSION = 22;
public const int LEVEL_VERSION = 6;
public const string LDTK_JSON_VERSION = "1.2.0";

public const string PROJECT_EXT = "ldtk";
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4 changes: 2 additions & 2 deletions Assets/LDtkUnity/package.json
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{
"name": "com.cammin.ldtkunity",
"version": "3.1.6",
"version": "3.2.0",
"displayName": "LDtk to Unity",
"description": "A Unity importer system for the Level Designer Toolkit.",
"documentationUrl": "https://cammin.github.io/LDtkToUnity/",
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"samples": [
{
"displayName": "Sample",
"description": "Example of a composed setup, showing off all of the assets, and intended usage",
"description": "All of deepnight's example projects",
"path": "Samples~"
}
],
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