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build release v2.0 for windows64
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Ammon committed Sep 1, 2020
1 parent 6cd948c commit 2808a93
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Showing 4 changed files with 6 additions and 5 deletions.
3 changes: 2 additions & 1 deletion .gitignore
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Expand Up @@ -5,7 +5,7 @@
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uild_Compressed(LZ4HC)/
/[Bb]uilds/
/[Ll]ogs/
/[Mm]emoryCaptures/
Expand Down Expand Up @@ -54,6 +54,7 @@ sysinfo.txt
# Builds
*.apk
*.unitypackage
release_v2.0_windows64.zip

# Crashlytics generated file
crashlytics-build.properties
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Expand Up @@ -29,7 +29,7 @@ private void Start()
GameObjectConversionSettings.FromWorld(
World.DefaultGameObjectInjectionWorld, blobAssetStore
));
entityManager.SetName(PrefabEntity, PrefabGameObject.name);
//entityManager.SetName(PrefabEntity, PrefabGameObject.name);


entityManager.Instantiate(PrefabEntity);
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2 changes: 1 addition & 1 deletion Assets/Scripts/ToEntityConversion/Converter.cs
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Expand Up @@ -9,7 +9,7 @@ public class Converter : MonoBehaviour, IDeclareReferencedPrefabs, IConvertGameO
public void Convert(Entity entity, EntityManager dstManager, GameObjectConversionSystem conversionSystem)
{
Entity prefabEntity = conversionSystem.GetPrimaryEntity(PrefabGameObject);
dstManager.SetName(prefabEntity, "PrefabEntity");
//dstManager.SetName(prefabEntity, "PrefabEntity");
Converter.prefabEntity = prefabEntity;
}

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4 changes: 2 additions & 2 deletions ProjectSettings/EditorBuildSettings.asset
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Expand Up @@ -6,8 +6,8 @@ EditorBuildSettings:
serializedVersion: 2
m_Scenes:
- enabled: 1
path: Assets/Scenes/SampleScene.unity
guid: d1c3109bdb54ad54c8a2b2838528e640
path: Assets/Scenes/Platform.unity
guid: c6c8b16b225d9cd40b9ee33ca8c2692a
m_configObjects:
com.unity.input.settings: {fileID: 11400000, guid: e18d3c3f6d922f0418c7a8228aee42cd,
type: 2}

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