Releases: CasualPokePlayer/GSE
GSE v0.3
Third release for GSE.
This is a rather impromptu update against v0.2, fixing state previews not showing if a ROM was loaded (and fixing a crash due to trying to show a state preview without a ROM loaded).
Several download options are available, for various OSes and CPU architectures, per the requirements listed in the README. For most users (with a Windows machine on an x64 device), the GSE-win-x64.zip
file should be downloaded.
GSE v0.2
Second release for GSE.
This release marks the renaming of GSR to GSE, and brings in several bugfixes and QoL improvements.
- Fix initial window size being incorrect.
- Fix the GUI thread becoming "stuck" when using fast forward.
- Fix joystick inputs with
+
(i.e. positive axis inputs) getting wiped on config load- Old configs with joystick axis inputs will need to be rebound, key combo inputs are unaffected by this issue.
- Add setting to set the main window always on top.
- Internal refactoring to improve fast forward responsiveness
- Don't enforce read-only files for the open file dialog on Windows
- Fix bilinear filtering
- Do not tie OSD message time to host refresh rate (it should be a constant 3 seconds regardless of monitor now)
Several download options are available, for various OSes and CPU architectures, per the requirements listed in the README. For most users (with a Windows machine on an x64 device), the GSE-win-x64.zip
file should be downloaded.
GSE v0.1
Notice: GSR was the previous name for GSE, used during the time of this release.
This is the first release for GSR, the successor emulator to Gambatte-Speedrun.
Refer to the README for a list of features this emulator offers.
Several download options are available, for various OSes and CPU architectures, per the requirements listed in the README. For most users (with a Windows machine on an x64 device), the GSR-win-x64.zip
file should be downloaded.