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Now the default behaviour for switching the chain is actually to try to add it, if it already exists, we're getting a prompt to switch to it. #29

Now the default behaviour for switching the chain is actually to try to add it, if it already exists, we're getting a prompt to switch to it.

Now the default behaviour for switching the chain is actually to try to add it, if it already exists, we're getting a prompt to switch to it. #29

Triggered via pull request December 3, 2024 12:52
Status Success
Total duration 3m 20s
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pull_request_checks_dev.yml

on: pull_request
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Pre Job 🚀
Documentation Check 📚  /  Documentation Check 📚
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Documentation Check 📚 / Documentation Check 📚
Matrix: Analyze 🧐 / Analyze 🧐
Matrix: Web3 tests 🕸 / Web3 tests 🕸️
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27 warnings
Pre Job 🚀
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Documentation Check 📚 / Documentation Check 📚
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Web3 tests 🕸 / Web3 tests 🕸️ (6.0.x)
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Web3 tests 🕸 / Web3 tests 🕸️ (6.0.x): src/ChainSafe.Gaming.Marketplace/MarketplaceConfig.cs#L16
Nullability of reference types in return type of 'string? MarketplaceConfig.EndpointOverride.get' doesn't match implicitly implemented member 'string IMarketplaceConfig.EndpointOverride.get' (possibly because of nullability attributes).
Web3 tests 🕸 / Web3 tests 🕸️ (6.0.x): src/ChainSafe.Gaming.Marketplace/Dto/MarketplaceItem.cs#L19
Non-nullable property 'Id' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Web3 tests 🕸 / Web3 tests 🕸️ (6.0.x): src/ChainSafe.Gaming.Marketplace/Dto/MarketplaceItem.cs#L31
Non-nullable property 'ProjectId' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Web3 tests 🕸 / Web3 tests 🕸️ (6.0.x): src/ChainSafe.Gaming.Marketplace/Dto/MarketplaceItem.cs#L37
Non-nullable property 'MarketplaceId' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Web3 tests 🕸 / Web3 tests 🕸️ (6.0.x): src/ChainSafe.Gaming.Marketplace/Dto/MarketplaceItem.cs#L43
Non-nullable property 'Token' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Web3 tests 🕸 / Web3 tests 🕸️ (6.0.x): src/ChainSafe.Gaming.Marketplace/Dto/MarketplaceItem.cs#L49
Non-nullable property 'MarketPlaceContractAddress' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Web3 tests 🕸 / Web3 tests 🕸️ (6.0.x): src/ChainSafe.Gaming.Marketplace/Dto/MarketplaceItem.cs#L55
Non-nullable property 'Seller' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Web3 tests 🕸 / Web3 tests 🕸️ (6.0.x): src/ChainSafe.Gaming.Marketplace/Dto/MarketplaceItem.cs#L61
Non-nullable property 'Buyer' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Web3 tests 🕸 / Web3 tests 🕸️ (6.0.x): src/ChainSafe.Gaming.Marketplace/Dto/MarketplaceItem.cs#L67
Non-nullable property 'Price' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Web3 tests 🕸 / Web3 tests 🕸️ (6.0.x): src/ChainSafe.Gaming.Marketplace/Dto/MarketplaceItem.cs#L79
Non-nullable property 'StatusRaw' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Analyze 🧐 / Analyze 🧐 (csharp, 6.0.x)
ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Analyze 🧐 / Analyze 🧐 (csharp, 6.0.x)
CodeQL Action v2 will be deprecated on December 5th, 2024. Please update all occurrences of the CodeQL Action in your workflow files to v3. For more information, see https://github.blog/changelog/2024-01-12-code-scanning-deprecation-of-codeql-action-v2/
Analyze 🧐 / Analyze 🧐 (csharp, 6.0.x)
1 issue was detected with this workflow: Please specify an on.push hook to analyze and see code scanning alerts from the default branch on the Security tab.
Analyze 🧐 / Analyze 🧐 (csharp, 6.0.x)
Unable to validate code scanning workflow: MissingPushHook
Analyze 🧐 / Analyze 🧐 (csharp, 6.0.x): src/ChainSafe.Gaming.Mud/Systems/MudSystems.cs#L39
Cannot convert null literal to non-nullable reference type.
Analyze 🧐 / Analyze 🧐 (csharp, 6.0.x): src/ChainSafe.Gaming.Mud/Systems/MudSystems.cs#L39
Cannot convert null literal to non-nullable reference type.
Analyze 🧐 / Analyze 🧐 (csharp, 6.0.x): src/ChainSafe.Gaming.Mud/Systems/MudSystems.cs#L49
Cannot convert null literal to non-nullable reference type.
Analyze 🧐 / Analyze 🧐 (csharp, 6.0.x): src/ChainSafe.Gaming.Mud/Systems/MudSystems.cs#L49
Cannot convert null literal to non-nullable reference type.
Analyze 🧐 / Analyze 🧐 (csharp, 6.0.x): src/ChainSafe.Gaming.Mud/Systems/MudSystems.cs#L54
Cannot convert null literal to non-nullable reference type.
Analyze 🧐 / Analyze 🧐 (csharp, 6.0.x): src/ChainSafe.Gaming.Mud/Systems/MudSystems.cs#L54
Cannot convert null literal to non-nullable reference type.
Analyze 🧐 / Analyze 🧐 (csharp, 6.0.x): src/ChainSafe.Gaming.Mud/Systems/MudSystems.cs#L59
Cannot convert null literal to non-nullable reference type.
Analyze 🧐 / Analyze 🧐 (csharp, 6.0.x): src/ChainSafe.Gaming.Mud/Systems/MudSystems.cs#L67
Cannot convert null literal to non-nullable reference type.
Analyze 🧐 / Analyze 🧐 (csharp, 6.0.x): src/ChainSafe.Gaming.Mud/Systems/MudSystems.cs#L76
Cannot convert null literal to non-nullable reference type.
Analyze 🧐 / Analyze 🧐 (csharp, 6.0.x): src/ChainSafe.Gaming.Mud/Worlds/MudWorld.cs#L95
Cannot convert null literal to non-nullable reference type.