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v3.4.0

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@jpstewart jpstewart released this 28 May 00:17
· 690 commits to main since this release
  • Merge a version of Fully Dynamic Game Engine's CMake-based plugin definition.
  • Change AlchemyMenu RE to match the naming that was recently added to the po3 upstream, for compatibility.
  • Fix NiTPointerMap to be standards-compliant, so it works with non-permissive Clang builds.
  • Make builds use non-permissive (i.e. standards-compliant) mode.