Skip to content

v3.5.6

Compare
Choose a tag to compare
@jpstewart jpstewart released this 27 Sep 14:19
· 541 commits to main since this release
  • Fix version-based variable offset of PlayerCharacter::PLAYER_RUNTIME_DATA, which was varying by runtime and not version. Also fix INFO_RUNTIME_DATA in the same class, which must now be varied by both runtime and version for AE.
  • Fix BSAnimationGraphManager runtime access to be by version and not runtime, and make the cache variable access indirect to handle the variant struct layout correctly.
  • Fix use of #elifdef, which is a C23 extension and triggers a warning in Clang starting in 15.0.0.
  • Change spdlog/fmt to link statically instead of being header-only.