Simple utilities package for the Chartboost Unity development environment.
This package is meant to be a dependency for other Chartboost Packages; however, if you wish to use it by itself, it can be installed through UPM & NuGet as follows:
Using the public npm registry
"dependencies": {
"com.chartboost.unity.utilities": "1.0.1",
...
},
"scopedRegistries": [
{
"name": "NpmJS",
"url": "https://registry.npmjs.org",
"scopes": [
"com.chartboost"
]
}
]
Using the public NuGet package
To add the Chartboost Core Unity SDK to your project using the NuGet package, you will first need to add the NugetForUnity package into your Unity Project.
This can be done by adding the following to your Unity Project's manifest.json
"dependencies": {
"com.github-glitchenzo.nugetforunity": "https://github.com/GlitchEnzo/NuGetForUnity.git?path=/src/NuGetForUnity",
...
},
Once NugetForUnity
is installed, search for Chartboost.CSharp.Utilities.Unity
in the search bar of Nuget Explorer window(Nuget -> Manage Nuget Packages).
You should be able to see the Chartboost.CSharp.Utilities.Unity
package. Choose the appropriate version and install.
Stores local data related to Chartboost SDKs. Data is stored in local registries without encryption. Defaults to PlayerPrefs
if native implementation does not exist.
Works in a similar fashion as PlayerPrefs but encapsulated to the app's Chartboost contexts and SDKs.