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Update README.md
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Cherrytree56567 authored Sep 22, 2023
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An experimental PS1 Emulator made in C++20.<br><br>
[![MSBuild](https://github.com/Cherrytree56567/PSEMU/actions/workflows/msbuild.yml/badge.svg)](https://github.com/Cherrytree56567/PSEMU/actions/workflows/msbuild.yml) [![LinuxBuild](https://github.com/Cherrytree56567/PSEMU/actions/workflows/LinuxBuild.yml/badge.svg)](https://github.com/Cherrytree56567/PSEMU/actions/workflows/LinuxBuild.yml) [![CodeQL for Windows](https://github.com/Cherrytree56567/PSEMU/actions/workflows/codeql_forWin.yml/badge.svg)](https://github.com/Cherrytree56567/PSEMU/actions/workflows/codeql_forWin.yml) [![flawfinder](https://github.com/Cherrytree56567/PSEMU/actions/workflows/flawfinder.yml/badge.svg)](https://github.com/Cherrytree56567/PSEMU/actions/workflows/flawfinder.yml)

# Build Tools
CMAKE: C++23
MSBuild: C++20
Makefile: C++20

# Goals
- [X] Emulate R3000A PS1 CPU
- [ ] Map the PS1 GTE VRAM memory addresses
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