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[IDB IGNORE] [MDB IGNORE] Euthenia final stretch #5958
[IDB IGNORE] [MDB IGNORE] Euthenia final stretch #5958
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My brain is goo, apologies for slow progress |
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cant really look at the map with MDB ingnore on
@@ -218,6 +221,8 @@ | |||
var/list/conveyors // the list of converyors that are controlled by this switch | |||
anchored = 1 | |||
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/obj/machinery/conveyor_switch/two_way_on | |||
position = 1 |
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I am not sure why we would want default on conveyors/conveyor switches
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Mostly so I didnt have to make a var edit version, I wanted one that would be default on
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/obj/machinery/disposal/wall | ||
name = "inset disposal unit" |
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did you test if this works? I am not sure if the bump proc is called when you are on a wall tile
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They work quite well, ive not noticed anything with bumping into them though. Is the bump proc tripping into one?
About The Pull Request
(Hopefully) The final Stretch before I can start doing proper playtest and eventually the final merge of Euthenia
Why It's Good For The Game