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Vehicle collides with errors in movement code #23000
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Duplicate of #20640, though this one has better steps to reproduce. |
Havent run into this problem since build 7040. Based on your screenshot, you grabbed the saddle which is likely the cause for the error since it cant flip the vehicle since the character is too far from the 'front' of the bike... |
Quote from #33994
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2020.02.14.zip |
Recreated when dragging vendor carts, see attached save file. EDIT: game version listed below, but also works on default world settings.
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It seems if you construct a new vehicle and add a new frame before the root part, you can drag/push it with no problem, but if you add a new part behind the root part instead, dragging it from the front or pushing from the behind all result in collision with errors. Dragging it in some other way seems to clear whatever error it has and you can drag/push it with no problem afterwards. |
I believe this has been fixed by #51385 |
Ok, closing until reconfirmed. |
Game version: Build 7126
Operating system: Win 10 x64
Mods active: folding parts pack
2-tiles foldable bike
Steps to reproduce the behavior
Bike wielded
Shift+A to unfold
Grab tile to the left
Move one tile to the right
Move one tile to the left
To clarify - I can't move through the basket. If I may guess, character tries to push it, and vehicle flips funnily.
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