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Pull requests: CleverRaven/Cataclysm-DDA
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Even less items around streams
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
#78065
opened Nov 21, 2024 by
Milopetilo
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[Xedra Evolved] Add Lilit ruach gauge using custom variable functionality
astyled
astyled PR, label is assigned by github actions
Info / User Interface
Game - player communication, menus, etc.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Mods
Issues related to mods or modding
#78063
opened Nov 21, 2024 by
Standing-Storm
•
Draft
national weather transcripts grammar fix
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
new contributor
#78062
opened Nov 21, 2024 by
Certified-Air-Breather
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Add open crates to farm supply store
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
#78060
opened Nov 21, 2024 by
Milopetilo
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Update cramped space effect messages
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#78059
opened Nov 21, 2024 by
oosyrag
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eoc: hoist default var value to helper structs
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
EOC: Effects On Condition
Anything concerning Effects On Condition
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
Mechanics: Enchantments / Spells
Enchantments and spells
Missions
Quests and missions
Mods: Sky Island
Anything about the Sky Island mod
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Monsters
Monsters both friendly and unfriendly.
new contributor
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
Fix format mismatches in tripoint item vars
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
#78054
opened Nov 21, 2024 by
mqrause
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Make creature overlay icons optional
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
#78053
opened Nov 21, 2024 by
Procyonae
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[Magiclysm] Add the mana-shackled challenge trait
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Mechanics: Enchantments / Spells
Enchantments and spells
Mods: Magiclysm
Anything to do with the Magiclysm mod
Mods
Issues related to mods or modding
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
Spawn
Creatures, items, vehicles, locations appearing on map
#78049
opened Nov 21, 2024 by
SariusSkelrets
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[WIP I just want CI to run] fill_ter accepts parameters
astyled
astyled PR, label is assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Infrastructure / Style / Static Analysis
Code internal infrastructure and style
<Documentation>
Design documents, internal info, guides and help.
Help Wanted
Not particularly urgent or easy (see Good First Issue for this), but help is appreciated with this!
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
[Markdown]
Markdown issues and PRs
#78036
opened Nov 20, 2024 by
Procyonae
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Update lumbermill with astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
num_input
astyled
#78025
opened Nov 20, 2024 by
Uwuewsky
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Tests: clear_map() clears basecamps
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Tests
Measurement, self-control, statistics, balancing.
json-styled
JSON lint passed, label assigned by github actions
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#78016
opened Nov 20, 2024 by
ShnitzelX2
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[Xedra Evolved] Add some powers for werewolves
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
Mods: Xedra Evolved
Anything to do with Xedra Evolved
Mods
Issues related to mods or modding
#78005
opened Nov 19, 2024 by
Standing-Storm
•
Draft
Add a concrete carpet parametrized palette and apply it
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Items: Food / Vitamins
Comestibles and drinks
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
#78004
opened Nov 19, 2024 by
Milopetilo
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Update Translate Complex Dialogue mod
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
Code: Infrastructure / Style / Static Analysis
Code internal infrastructure and style
Code: Tooling
Tooling that is not part of the main game but is part of the repo.
<Documentation>
Design documents, internal info, guides and help.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
[Markdown]
Markdown issues and PRs
[Python]
Code made in Python
#77996
opened Nov 19, 2024 by
Uwuewsky
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Miscellaneous NO_I18N additions
astyled
astyled PR, label is assigned by github actions
Fields / Furniture / Terrain / Traps
Objects that are part of the map or its features.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Lore
Game lore, in-game communication. Also the Lore tab.
Mechanics: Enchantments / Spells
Enchantments and spells
Mods: Aftershock
Anything to do with the Aftershock mod
Mods: Bombastic Perks
Mods: MMA
Mythical Martial Arts mod
Mods: No Hope
Relating to the mod No Hope
Mods: Sky Island
Anything about the Sky Island mod
Mutations / Traits / Professions/ Hobbies
Mutations / Traits / Professions/ Hobbies
Translation
I18n
#77993
opened Nov 19, 2024 by
Uwuewsky
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Re-allow camps to craft liquid items
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
Info / User Interface
Game - player communication, menus, etc.
json-styled
JSON lint passed, label assigned by github actions
#77986
opened Nov 19, 2024 by
RenechCDDA
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Remove sees_player_hitbutton mod
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#77974
opened Nov 18, 2024 by
Procyonae
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Don't spawn prison dog handler's utility stuff on counters in prison mess hall
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
Map / Mapgen
Overmap, Mapgen, Map extras, Map display
#77968
opened Nov 18, 2024 by
Night-Pryanik
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npctrade: revisit price rules
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Tests
Measurement, self-control, statistics, balancing.
<Documentation>
Design documents, internal info, guides and help.
Info / User Interface
Game - player communication, menus, etc.
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
[Markdown]
Markdown issues and PRs
new contributor
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
Add more graffiti snippets
astyled
astyled PR, label is assigned by github actions
[JSON]
Changes (can be) made in JSON
json-styled
JSON lint passed, label assigned by github actions
#77954
opened Nov 17, 2024 by
Milopetilo
•
Draft
Query the player on whether he really want to cut other people's stuff
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
<Bugfix>
This is a fix for a bug (or closes open issue)
[C++]
Changes (can be) made in C++. Previously named `Code`
Code: Infrastructure / Style / Static Analysis
Code internal infrastructure and style
Crafting / Construction / Recipes
Includes: Uncrafting / Disassembling
<Enhancement / Feature>
New features, or enhancements on existing
Items / Item Actions / Item Qualities
Items and how they work and interact
json-styled
JSON lint passed, label assigned by github actions
NPC / Factions
NPCs, AI, Speech, Factions, Ownership
#77932
opened Nov 17, 2024 by
Night-Pryanik
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Imgui input popups
astyled
astyled PR, label is assigned by github actions
BasicBuildPassed
This PR builds correctly, label assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
Character / World Generation
Issues and enhancements concerning stages of creating a character or a world
Code: Infrastructure / Style / Static Analysis
Code internal infrastructure and style
Info / User Interface
Game - player communication, menus, etc.
json-styled
JSON lint passed, label assigned by github actions
Add raw() to point and tripoint.
astyled
astyled PR, label is assigned by github actions
[C++]
Changes (can be) made in C++. Previously named `Code`
json-styled
JSON lint passed, label assigned by github actions
#77837
opened Nov 14, 2024 by
CLIDragon
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What’s not been updated in a month: updated:<2024-10-21.