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Pigs should be able to eat (and make it dissapear from the game world) almost anything #36466
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This is a pretty useless use case, but making monster able to consume specific stuff would be nice. |
Then how do you get rid of all the rotten stuff laying around in the world? It just piles up and up and up and doesn't get removed. Especially all these bones. I'm one of these who like to have it tidy near me base. |
Burn it, or leave it be because rotten stuff disapear eventually. |
I wouldn't say it's a useless use case per se, while a bit rare, we already have animals and rotting stuff, so having pigs eat it (and bones, those don't rot and pile up) makes perfect sense from an immersive game viewpoint. |
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not 'bump' or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered. |
This issue has been automatically closed due to lack of activity. This does not mean that we do not value the issue. Feel free to request that it be re-opened if you are going to actively work on it |
How do you get rid of a corpse?
It's simple: Ditch it in a pig pen. They will eat almost anything. No corpse, no murder, no charge. So, in terms of the game world:
Have a few pigs and a pig pen, and drop rotten food, whole corpses, butchery remains on the tiles, and the pigs will slowly devour them.
As a bonus: Mutant stuff will make pigs mutate to mutant pigs that'll have a chance to go bananas and possibly kill the player. Mutant pigs....!
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