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Ammo belts gets an error (refer to screenshot below) when unloading it while its not inside your inventory (e.g. on the ground, inside a vehicle cargo). It then leaves an empty ammo/grenade belt that can be reloaded.
When activating linkages to make ammo belts and you get interrupted (via forced interruption e.g. falling asleep), it still produces an empty ammo belt.
Steps To Reproduce
Steps to reproduce the behavior:
Find/Spawn a ammo belt
Drop it on the ground
Unload it without picking it up
Expected behavior
The ammo belt itself should disappear when unloading it if it is on the ground, similar to when unloading ammo belts if it is on your inventory
Screenshots
Error:
Belts:
Versions and configuration
OS: Windows 8.1
Game Version: 0.D-11046-gb0160b4
Graphics version: Tiles
Mods loaded:
Additional context
Reloading the bugged-spawned ammo belt still requires its respective ammo type and linkages.
The text was updated successfully, but these errors were encountered:
Describe the bug
Found 2 issues relating to ammo belts:
Steps To Reproduce
Steps to reproduce the behavior:
Expected behavior
The ammo belt itself should disappear when unloading it if it is on the ground, similar to when unloading ammo belts if it is on your inventory
Screenshots
Error:
Belts:
Versions and configuration
Additional context
Reloading the bugged-spawned ammo belt still requires its respective ammo type and linkages.
The text was updated successfully, but these errors were encountered: